I don't really see the reason to have Signals added to Flex, especially if it's already possible to just add it as a separate library. We can't change the fact that Events are use for the UI and we'd want that because of the bubbling/capturing. Last I checked, this cannot be achieved with Signals. I understand that signals is faster for application messaging, but Parsley solved this problem easily by simply using a custom dispatcher which does class type checking instead of even string checking. In the end, the "events" being used are simple final classes (called messaging classes) that don't extend Event. I prefer this approach because of the fact that you can have inheriting messaging which works very well with the message handlers.
M On Mon, Jan 16, 2012 at 4:57 PM, Aladin Scott <ala...@centrepede.com> wrote: > I second that, AS3 Signals is awesome. I haven't used native events to > communicate outside of a parent class since using Signals. > > Aladin Scott > > On Mon, Jan 16, 2012 at 9:39 PM, Rick Winscot <rick.wins...@gmail.com > >wrote: > > > With regard to Signals vs. Events... Rob provides a bridge called a > > "NativeSignal." To Quote from his blog --- > > > > > > Why not use EventDispatcher for the actual dispatching but wrap it in a > > Signal facade? > > > > Presenting the NativeSignal class, which lets you have your cake and eat > > it too. Take any EventDispatcher, e.g. Sprite. Create a NativeSignal that > > targets an event of the dispatcher: > > > > // in a subclass: > > click = new NativeSignal(this, 'click', MouseEvent); > > // or decorating an instance: > > click = new NativeSignal(theDispatcher, 'click', MouseEvent); > > > > Enjoy the Signal APIs and features. > > > > Dispatch from the NativeSignal or the EventDispatcher. Both use Flash's > > native dispatchEvent(). If you're hesitant to put your trust in new > > dispatching code, or you want to keep your EventDispatcher options open, > > this is the gateway drug for you. You don't have to give up anything. All > > the native functionality stays, and the ISignal interface can be piped in > > like frosting, wherever you like. Doesn't that sound delicious? > > > > > > What of Signal performance? > > > > http://alecmce.com/as3/events-and-signals-performance-tests > > > > The above charts are a little old - Rob has made a few commits since that > > have added another 30 - 40% improvement. > > > > The primary takeaway is that Flash Events for UI interaction are ok ( a > > necessary evil? ) but are a very poor choice for inter-application > > communication. Efficiency in communication becomes more and more > important > > as the size of the application increases. > > > > -- > > Rick Winscot > > > > > > On Monday, January 16, 2012 at 4:17 PM, Omar Gonzalez wrote: > > > > > I'd definitely be interesting in exploring this idea. I had a lot of > > > internal debating with myself over whether to use native Event objects > or > > > as3-signals when I wrote my MongoAS3 library. I ultimately chose > signals > > > because I enjoy their ease of use and payload type-checking runtime > > errors. > > > > > > -omar > > > > > -- Michel Boudreau "If at first you don't succeed, use a bigger hammer." - Unofficial motto of the Royal Electrical and Mechanical Engineers