Isn't this same as boxblur? On 11/12/19, Steven Liu <l...@chinaffmpeg.org> wrote: > > >> 在 2019年11月12日,15:51,Jun Zhao <mypopy...@gmail.com> 写道: >> >> From: Jun Zhao <barryjz...@tencent.com> >> >> add superfastblur filter >> >> Signed-off-by: Jun Zhao <barryjz...@tencent.com> >> --- >> doc/filters.texi | 15 ++ >> libavfilter/Makefile | 1 + >> libavfilter/allfilters.c | 1 + >> libavfilter/vf_superfastblur.c | 275 >> ++++++++++++++++++++++++++++++++++++++++ >> 4 files changed, 292 insertions(+), 0 deletions(-) >> create mode 100644 libavfilter/vf_superfastblur.c >> >> diff --git a/doc/filters.texi b/doc/filters.texi >> index 6800124..c7d1893 100644 >> --- a/doc/filters.texi >> +++ b/doc/filters.texi >> @@ -17453,6 +17453,21 @@ Interpolate) pixel art scaling algorithm. >> >> Useful for enlarging pixel art images without reducing sharpness. >> >> +@section superfastblur >> + >> +Blur the input image with super fast blur algorithm, multiple invocations >> of this >> +filter with a small radius will approximate a gaussian blur quite well. >> + >> +This filter accepts the following options: >> + >> +@table @option >> +@item radius >> +@item r >> +Set the blurring box radius. The option value must be a int number in >> +the range [1, 10] that specifies the blur box size of the superfast blur >> filter >> +used to blur the image. Default value is @code{2}.. >> +@end table >> + >> @section swaprect >> >> Swap two rectangular objects in video. >> diff --git a/libavfilter/Makefile b/libavfilter/Makefile >> index fce9303..db4d5e6 100644 >> --- a/libavfilter/Makefile >> +++ b/libavfilter/Makefile >> @@ -396,6 +396,7 @@ OBJS-$(CONFIG_STEREO3D_FILTER) += >> vf_stereo3d.o >> OBJS-$(CONFIG_STREAMSELECT_FILTER) += f_streamselect.o >> framesync.o >> OBJS-$(CONFIG_SUBTITLES_FILTER) += vf_subtitles.o >> OBJS-$(CONFIG_SUPER2XSAI_FILTER) += vf_super2xsai.o >> +OBJS-$(CONFIG_SUPEREQUALIZER_FILTER) += vf_superfastblur.o >> OBJS-$(CONFIG_SWAPRECT_FILTER) += vf_swaprect.o >> OBJS-$(CONFIG_SWAPUV_FILTER) += vf_swapuv.o >> OBJS-$(CONFIG_TBLEND_FILTER) += vf_blend.o framesync.o >> diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c >> index 7c1e19e..d507bc5 100644 >> --- a/libavfilter/allfilters.c >> +++ b/libavfilter/allfilters.c >> @@ -377,6 +377,7 @@ extern AVFilter ff_vf_stereo3d; >> extern AVFilter ff_vf_streamselect; >> extern AVFilter ff_vf_subtitles; >> extern AVFilter ff_vf_super2xsai; >> +extern AVFilter ff_vf_superfastblur; >> extern AVFilter ff_vf_swaprect; >> extern AVFilter ff_vf_swapuv; >> extern AVFilter ff_vf_tblend; >> diff --git a/libavfilter/vf_superfastblur.c >> b/libavfilter/vf_superfastblur.c >> new file mode 100644 >> index 0000000..a6428cf >> --- /dev/null >> +++ b/libavfilter/vf_superfastblur.c >> @@ -0,0 +1,275 @@ >> +/* >> + * Copyright (c) 2019 Jun Zhao >> + * >> + * This file is part of FFmpeg. >> + * >> + * FFmpeg is free software; you can redistribute it and/or >> + * modify it under the terms of the GNU Lesser General Public >> + * License as published by the Free Software Foundation; either >> + * version 2.1 of the License, or (at your option) any later version. >> + * >> + * FFmpeg is distributed in the hope that it will be useful, >> + * but WITHOUT ANY WARRANTY; without even the implied warranty of >> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >> + * Lesser General Public License for more details. >> + * >> + * You should have received a copy of the GNU Lesser General Public >> + * License along with FFmpeg; if not, write to the Free Software >> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA >> 02110-1301 USA >> + */ >> + >> +/** >> + * @file >> + * Super fast blur filter >> + * >> + * @see http://incubator.quasimondo.com/processing/superfast_blur.php >> + */ >> + >> +#include "libavutil/avassert.h" >> +#include "libavutil/imgutils.h" >> +#include "libavutil/opt.h" >> +#include "avfilter.h" >> +#include "formats.h" >> +#include "internal.h" >> +#include "video.h" >> + >> +typedef struct SuperFastBlurContext { >> + const AVClass *class; >> + >> + int radius; >> + >> + uint32_t *vMIN; >> + uint32_t *vMAX; >> + >> + uint8_t *r; >> + uint8_t *g; >> + uint8_t *b; >> + >> + uint8_t *dv; >> +} SuperFastBlurContext; >> + >> +#define OFFSET(x) offsetof(SuperFastBlurContext, x) >> +#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM >> +static const AVOption superfastblur_options[] = { >> + { "radius", "Radius of the super fast blurring box", OFFSET(radius), >> AV_OPT_TYPE_INT, {.i64 = 2}, 1, 10, FLAGS }, >> + { "r", "Radius of the super fast blurring box", OFFSET(radius), >> AV_OPT_TYPE_INT, {.i64 = 2}, 1, 10, FLAGS }, >> + { NULL } >> +}; >> + >> +AVFILTER_DEFINE_CLASS(superfastblur); >> + >> +static av_cold int init(AVFilterContext *ctx) >> +{ >> + SuperFastBlurContext *s = ctx->priv; >> + >> + // This line precalculates a lookup table for all the possible >> + // mean values that can occur. This is to avoid costly division >> + // in the inner loop. On some systems doing the division directly >> + // instead of a doing an array lookup might actually be faster >> + // nowadays. >> + uint32_t div = 2 * s->radius + 1; >> + s->dv = av_malloc(sizeof(*s->dv) * 256 * div); >> + if (!s->dv) >> + return AVERROR(ENOMEM); >> + for (int i = 0; i < 256 * div; i++) >> + s->dv[i] = (i / div); >> + >> + return 0; >> +} >> + >> +static int query_formats(AVFilterContext *ctx) >> +{ >> + static const enum AVPixelFormat pix_fmts[] = { >> + AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24, >> + >> + AV_PIX_FMT_NONE > Empty line? >> + }; >> + >> + AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts); >> + if (!fmts_list) >> + return AVERROR(ENOMEM); >> + return ff_set_common_formats(ctx, fmts_list); >> +} >> + >> +static int config_props(AVFilterLink *inlink) >> +{ >> + AVFilterContext *ctx = inlink->dst; >> + SuperFastBlurContext *s = ctx->priv; >> + >> + uint32_t wm = inlink->w - 1; >> + uint32_t wh = inlink->w * inlink->h; >> + >> + s->vMIN = av_malloc(sizeof(wm) * FFMAX(inlink->w, inlink->h)); >> + s->vMAX = av_malloc(sizeof(wm) * FFMAX(inlink->w, inlink->h)); >> + s->r = av_malloc(sizeof(*s->r) * wh); >> + s->g = av_malloc(sizeof(*s->g) * wh); >> + s->b = av_malloc(sizeof(*s->b) * wh); >> + >> + if (!s->vMIN || !s->vMAX || !s->r || !s->g || !s->b) >> + return AVERROR(ENOMEM); >> + >> + return 0; >> +} >> + >> +/* >> + * Super Fast Blur v1.1+ >> + * by Mario Klingemann <http://incubator.quasimondo.com> >> + * Original address: >> http://incubator.quasimondo.com/processing/superfastblur.pde >> + * >> + * Tip: Multiple invocations of this filter with a small >> + * radius will approximate a gaussian blur quite well. >> + */ >> +static void superfast_blur(SuperFastBlurContext *s, uint8_t *pix, int w, >> int h, int nb_comps) >> +{ >> + uint32_t wm, hm; >> + uint32_t *vMIN, *vMAX; >> + uint8_t *r, *g, *b, *dv; >> + uint32_t rsum, gsum, bsum; >> + uint32_t p, p1, p2, yi, yw; >> + >> + int radius; >> + >> + int x, y, i, yp; >> + >> + wm = w - 1; >> + hm = h - 1; >> + >> + vMIN = s->vMIN; >> + vMAX = s->vMAX; >> + r = s->r; >> + g = s->g; >> + b = s->b; >> + >> + dv = s->dv; >> + >> + radius = s->radius; >> + >> + yw = yi = 0; >> + for (y = 0; y < h; y++) { >> + rsum = gsum = bsum = 0; >> + // The reason why this algorithm is fast is that it uses a >> sliding >> + // window and thus reduces the number of required pixel lookups. >> + // The window slides from the left edge to the right (and in the >> + // second pass from top to bottom) and only adds one pixel at the >> + // right and removes one from the left. The code above >> initializes >> + // the window by prefilling the window with the leftmost edge >> pixel >> + // depending on the kernel size. >> + for (i = -radius; i <= radius; i++) { >> + p = (yi + FFMIN(wm, FFMAX(i, 0))) * nb_comps; >> + rsum += pix[p]; >> + gsum += pix[p + 1]; >> + bsum += pix[p + 2]; >> + } >> + >> + for (x = 0; x < w; x++) { >> + r[yi] = dv[rsum]; >> + g[yi] = dv[gsum]; >> + b[yi] = dv[bsum]; >> + >> + // adds a new pixel but at the same time handles the border >> + // conditions (when the window tries to read or remove pixels >> + // outside the bitmap). >> + if (y == 0) { >> + vMIN[x] = FFMIN(x + radius + 1, wm); >> + vMAX[x] = FFMAX(x - radius, 0); >> + } >> + p1 = (yw + vMIN[x]) * nb_comps; >> + p2 = (yw + vMAX[x]) * nb_comps; >> + rsum += pix[p1] - pix[p2]; >> + gsum += pix[p1 + 1] - pix[p2 + 1]; >> + bsum += pix[p1 + 2] - pix[p2 + 2]; >> + yi++; >> + } >> + yw += w; >> + } >> + >> + for (x = 0; x < w; x++) { >> + rsum = gsum = bsum = 0; >> + yp = -radius * w; >> + for (i = -radius; i <= radius; i++) { >> + yi = FFMAX(0, yp) + x; >> + rsum += r[yi]; >> + gsum += g[yi]; >> + bsum += b[yi]; >> + yp += w; >> + } >> + >> + yi = x; >> + for (y = 0; y < h; y++) { >> + pix[yi * nb_comps] = dv[bsum]; >> + pix[yi * nb_comps + 1] = dv[gsum]; >> + pix[yi * nb_comps + 2] = dv[rsum]; >> + >> + if (x == 0) { >> + vMIN[y] = FFMIN(y + radius + 1, hm) * w; >> + vMAX[y] = FFMAX(y - radius, 0) * w; >> + } >> + p1 = x + vMIN[y]; >> + p2 = x + vMAX[y]; >> + >> + // rsum, gsum and bsum is the accumulated sum of pixels >> inside >> + // the sliding window. What you see is the new pixel on the >> + // right side being added to the sum and the leftmost pixel >> + // i nthe window being removed from the sum. >> + rsum += r[p1] - r[p2]; >> + gsum += g[p1] - g[p2]; >> + bsum += b[p1] - b[p2]; >> + yi += w; >> + } >> + } >> +} >> + >> +static int filter_frame(AVFilterLink *inlink, AVFrame *in) >> +{ >> + AVFilterContext *ctx = inlink->dst; >> + SuperFastBlurContext *s = ctx->priv; >> + AVFilterLink *outlink = ctx->outputs[0]; >> + const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format); >> + >> + superfast_blur(s, in->data[0], inlink->w, inlink->h, >> desc->nb_components); >> + >> + return ff_filter_frame(outlink, in); >> +} >> + >> +static av_cold void uninit(AVFilterContext *ctx) >> +{ >> + SuperFastBlurContext *s = ctx->priv; >> + >> + av_freep(&s->r); >> + av_freep(&s->g); >> + av_freep(&s->b); >> + av_freep(&s->vMIN); >> + av_freep(&s->vMAX); >> + av_freep(&s->dv); >> +} >> + >> +static const AVFilterPad superfastblur_inputs[] = { >> + { >> + .name = "default", >> + .type = AVMEDIA_TYPE_VIDEO, >> + .config_props = config_props, >> + .filter_frame = filter_frame, >> + }, >> + { NULL } >> +}; >> + >> +static const AVFilterPad superfastblur_outputs[] = { >> + { >> + .name = "default", >> + .type = AVMEDIA_TYPE_VIDEO, >> + }, >> + { NULL } >> +}; >> + >> +AVFilter ff_vf_superfastblur = { >> + .name = "superfastblur", >> + .description = NULL_IF_CONFIG_SMALL("Blur the input with super fast >> blur algorithm."), >> + .priv_size = sizeof(SuperFastBlurContext), >> + .init = init, >> + .uninit = uninit, >> + .query_formats = query_formats, >> + .inputs = superfastblur_inputs, >> + .outputs = superfastblur_outputs, >> + .priv_class = &superfastblur_class, >> + .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC, >> +}; >> -- >> 1.7.1 >> >> _______________________________________________ >> ffmpeg-devel mailing list >> ffmpeg-devel@ffmpeg.org >> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel >> >> To unsubscribe, visit link above, or email >> ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe”. > > LGTM > BTW, I saw you usually submit multi thread performance optimization for > other filter, > Why don’y do that in this filter one time complete? > I think maybe only one patch complete the whole operation maybe better. > > Thanks > Steven > > > > > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
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