Oct 30, 2023, 18:35 by quinkbl...@foxmail.com: > > On 2023/10/31 01:05, Lynne wrote: > >> Oct 30, 2023, 17:05 by quinkbl...@foxmail.com: >> >>> From: Zhao Zhili <zhiliz...@tencent.com> >>> >>> Add vulkan renderer via libplacebo. >>> >>> Simple usage: >>> $ ffplay -hwaccel vulkan foo.mp4 >>> >>> Use cuda to vulkan map: >>> $ ffplay -hwaccel cuda foo.mp4 >>> >>> Create vulkan instance by libplacebo, and enable debug: >>> $ ffplay -hwaccel vulkan \ >>> -vulkan_params create_by_placebo=1:debug=1 foo.mp4 >>> --- >>> v5: >>> 1. add vulkan_params option. >>> 2. vulkan instance can be create by hwcontext or libplacebo. >>> >>> v4: add more optional extensions >>> v3: shared vulkan instance between libplacebo and hwcontext >>> >> You did it the other way. Instead of creating a device through libplacebo, >> just create a Vulkan device via the hwcontext, and use it for libplacebo. >> > > I have done both: > > 1. create vulkan device by hwcontext and import to placebo > > 2. create vulkan device by placebo and pass to hwcontext > > It's controlled by -vulkan_params create_by_placebo=1(0). Default is the > first behavior. > > Did I miss something? >
Thanks, I overlooked that. Is there a reason for having a setting, and having that as the default? _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".