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[PATCH 0/4] drm/msm: HDMI support on IFC6410
Archit Taneja
[PATCH 1/4] drm/msm/mdp4: Fix issue with LCDC/LVDS port parsing
Archit Taneja
[PATCH 2/4] drm/msm/hdmi: Use more DT friendly GPIO names
Archit Taneja
[PATCH 2/4] drm/msm/hdmi: Use more DT friendly GPIO names
Rob Herring
[PATCH 2/4] drm/msm/hdmi: Use more DT friendly GPIO names
Archit Taneja
[PATCH 3/4] arm: dts: qcom: apq8064: Add display DT nodes
Archit Taneja
[PATCH 4/4] arm: dts: qcom: apq8064-ifc6410: Add HDMI support
Archit Taneja
[PATCH v2 0/4] drm/msm: HDMI support on IFC6410
Archit Taneja
[PATCH v2 1/4] drm/msm/mdp4: Fix issue with LCDC/LVDS port parsing
Archit Taneja
[PATCH v2 1/4] drm/msm/mdp4: Fix issue with LCDC/LVDS port parsing
John Stultz
[PATCH v2 2/4] drm/msm/hdmi: Clean up HDMI gpio DT bindings
Archit Taneja
[PATCH v2 2/4] drm/msm/hdmi: Clean up HDMI gpio DT bindings
John Stultz
[PATCH v2 2/4] drm/msm/hdmi: Clean up HDMI gpio DT bindings
Rob Herring
[PATCH v2 2/4] drm/msm/hdmi: Clean up HDMI gpio DT bindings
Archit Taneja
[PATCH v2 2/4] drm/msm/hdmi: Clean up HDMI gpio DT bindings
Archit Taneja
[PATCH v2 3/4] arm: dts: qcom: apq8064: Add display DT nodes
Archit Taneja
[PATCH v2 3/4] arm: dts: qcom: apq8064: Add display DT nodes
John Stultz
[PATCH v2 4/4] arm: dts: qcom: apq8064-ifc6410: Add HDMI support
Archit Taneja
[RFC][PATCH 5/4] arm: dts: qcom: apq8064: Add dsi, gpu and iommu nodes
John Stultz
[PATCH 6/4] arm: dts: qcom: apq8064-nexus7: Add DSI and panel nodes
John Stultz
[PATCH 6/4] arm: dts: qcom: apq8064-nexus7: Add DSI and panel nodes
vinay simha
[RFC][PATCH 5/4] arm: dts: qcom: apq8064: Add dsi, gpu and iommu nodes
vinay simha
[RFC][PATCH 5/4] arm: dts: qcom: apq8064: Add dsi, gpu and iommu nodes
Archit Taneja
[PATCH v3 0/4] drm/msm: HDMI support on IFC6410
Archit Taneja
[PATCH v3 1/4] drm/msm/mdp4: Fix issue with LCDC/LVDS port parsing
Archit Taneja
[PATCH v3 2/4] drm/msm/hdmi: Clean up HDMI gpio DT bindings
Archit Taneja
[PATCH v3 2/4] drm/msm/hdmi: Clean up HDMI gpio DT bindings
Rob Herring
[PATCH v3 3/4] arm: dts: qcom: apq8064: Add display DT nodes
Archit Taneja
[PATCH v3 3/4] arm: dts: qcom: apq8064: Add display DT nodes
Stephen Boyd
[PATCH v3 3/4] arm: dts: qcom: apq8064: Add display DT nodes
Archit Taneja
[PATCH v3 4/4] arm: dts: qcom: apq8064-ifc6410: Add HDMI support
Archit Taneja
[PATCH v2 0/4] nouveau RPM fixes for Optimus
Peter Wu
[PATCH v2 1/4] drm/nouveau/acpi: ensure matching ACPI handle and supported functions
Peter Wu
[PATCH v2 2/4] drm/nouveau/acpi: return supported DSM functions
Peter Wu
[PATCH v2 3/4] drm/nouveau/acpi: check for function 0x1B before using it
Peter Wu
[PATCH v2 4/4] drm/nouveau/acpi: fix lockup with PCIe runtime PM
Peter Wu
[PATCH v2 4/4] drm/nouveau/acpi: fix lockup with PCIe runtime PM
Mika Westerberg
[Nouveau] [PATCH v2 0/4] nouveau RPM fixes for Optimus
Hans de Goede
[PATCH 00/16] IPUv3 prep for i.MX5/6 v4l2 staging drivers
Steve Longerbeam
[PATCH 01/16] gpu: ipu-v3: Add Video Deinterlacer unit
Steve Longerbeam
[PATCH 01/16] gpu: ipu-v3: Add Video Deinterlacer unit
Paul Gortmaker
[PATCH 01/16] gpu: ipu-v3: Add Video Deinterlacer unit
Steve Longerbeam
[PATCH 02/16] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset()
Steve Longerbeam
[PATCH 02/16] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset()
Philipp Zabel
[PATCH 02/16] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset()
Steve Longerbeam
[PATCH 02/16] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset()
Philipp Zabel
[PATCH 03/16] gpu: ipu-cpmem: Add ipu_cpmem_get_burstsize()
Steve Longerbeam
[PATCH 04/16] gpu: ipu-v3: Add ipu_get_num()
Steve Longerbeam
[PATCH 04/16] gpu: ipu-v3: Add ipu_get_num()
Philipp Zabel
[PATCH 05/16] gpu: ipu-v3: Add IDMA channel linking support
Steve Longerbeam
[PATCH 05/16] gpu: ipu-v3: Add IDMA channel linking support
Philipp Zabel
[PATCH 05/16] gpu: ipu-v3: Add IDMA channel linking support
Steve Longerbeam
[PATCH 06/16] gpu: ipu-v3: Add ipu_set_vdi_src_mux()
Steve Longerbeam
[PATCH 06/16] gpu: ipu-v3: Add ipu_set_vdi_src_mux()
Philipp Zabel
[PATCH 06/16] gpu: ipu-v3: Add ipu_set_vdi_src_mux()
Steve Longerbeam
[PATCH 07/16] gpu: ipu-v3: Add VDI input IDMAC channels
Steve Longerbeam
[PATCH 07/16] gpu: ipu-v3: Add VDI input IDMAC channels
Philipp Zabel
[PATCH 07/16] gpu: ipu-v3: Add VDI input IDMAC channels
Steve Longerbeam
[PATCH 08/16] gpu: ipu-v3: Add ipu_csi_set_src()
Steve Longerbeam
[PATCH 08/16] gpu: ipu-v3: Add ipu_csi_set_src()
Philipp Zabel
[PATCH 08/16] gpu: ipu-v3: Add ipu_csi_set_src()
Steve Longerbeam
[PATCH 09/16] gpu: ipu-v3: Add ipu_ic_set_src()
Steve Longerbeam
[PATCH 09/16] gpu: ipu-v3: Add ipu_ic_set_src()
Philipp Zabel
[PATCH 09/16] gpu: ipu-v3: Add ipu_ic_set_src()
Steve Longerbeam
[PATCH 10/16] gpu: ipu-v3: set correct full sensor frame for PAL/NTSC
Steve Longerbeam
[PATCH 11/16] gpu: ipu-v3: Fix CSI data format for 16-bit media bus formats
Steve Longerbeam
[PATCH 11/16] gpu: ipu-v3: Fix CSI data format for 16-bit media bus formats
Philipp Zabel
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Steve Longerbeam
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Philipp Zabel
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Steve Longerbeam
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Steve Longerbeam
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Philipp Zabel
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Steve Longerbeam
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Steve Longerbeam
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Philipp Zabel
[PATCH 12/16] gpu: ipu-v3: Fix CSI0 blur in NTSC format
Steve Longerbeam
[PATCH 13/16] gpu: ipu-v3: Fix IRT usage
Steve Longerbeam
[PATCH 14/16] gpu: ipu-ic: Add complete image conversion support with tiling
Steve Longerbeam
[PATCH 15/16] gpu: ipu-ic: allow multiple handles to ic
Steve Longerbeam
[PATCH 16/16] gpu: ipu-v3: rename CSI client device
Steve Longerbeam
[PATCH 00/16] IPUv3 prep for i.MX5/6 v4l2 staging drivers
Philipp Zabel
[PATCH v2 00/13] IPUv3 prep for i.MX5/6 v4l2 staging drivers, v2
Steve Longerbeam
[PATCH v2 01/13] gpu: ipu-v3: Add Video Deinterlacer unit
Steve Longerbeam
[PATCH v2 01/13] gpu: ipu-v3: Add Video Deinterlacer unit
kbuild test robot
[PATCH v2 01/13] gpu: ipu-v3: Add Video Deinterlacer unit
Philipp Zabel
[PATCH v2 02/13] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset()
Steve Longerbeam
[PATCH v2 03/13] gpu: ipu-cpmem: Add ipu_cpmem_get_burstsize()
Steve Longerbeam
[PATCH v2 04/13] gpu: ipu-v3: Add ipu_get_num()
Steve Longerbeam
[PATCH v2 05/13] gpu: ipu-v3: Add IDMA channel linking support
Steve Longerbeam
[PATCH v2 05/13] gpu: ipu-v3: Add IDMA channel linking support
Philipp Zabel
[PATCH v2 05/13] gpu: ipu-v3: Add IDMA channel linking support
Steve Longerbeam
[PATCH v2 06/13] gpu: ipu-v3: Add ipu_set_vdi_src_mux()
Steve Longerbeam
[PATCH v2 07/13] gpu: ipu-v3: Add VDI input IDMAC channels
Steve Longerbeam
[PATCH v2 08/13] gpu: ipu-v3: set correct full sensor frame for PAL/NTSC
Steve Longerbeam
[PATCH v2 09/13] gpu: ipu-v3: Fix CSI data format for 16-bit media bus formats
Steve Longerbeam
[PATCH v2 10/13] gpu: ipu-v3: Fix IRT usage
Steve Longerbeam
[PATCH v2 11/13] gpu: ipu-ic: Add complete image conversion support with tiling
Steve Longerbeam
[PATCH v2 11/13] gpu: ipu-ic: Add complete image conversion support with tiling
Philipp Zabel
[PATCH v2 11/13] gpu: ipu-ic: Add complete image conversion support with tiling
Steve Longerbeam
[PATCH v2 11/13] gpu: ipu-ic: Add complete image conversion support with tiling
Philipp Zabel
[PATCH v2 11/13] gpu: ipu-ic: Add complete image conversion support with tiling
Steve Longerbeam
[PATCH v2 11/13] gpu: ipu-ic: Add complete image conversion support with tiling
Philipp Zabel
[PATCH v2 12/13] gpu: ipu-ic: allow multiple handles to ic
Steve Longerbeam
[PATCH v2 13/13] gpu: ipu-v3: rename CSI client device
Steve Longerbeam
[PATCH v2 00/13] IPUv3 prep for i.MX5/6 v4l2 staging drivers, v2
Philipp Zabel
[PATCH] radeon and amdgpu drm-next-4.8
Alex Deucher
[PATCH] drm/vmwgfx: Fix error paths when mapping framebuffer
Sinclair Yeh
[PATCH v3] drm/nouveau/fb/nv50: set DMA mask before mapping scratch page
Ard Biesheuvel
[PATCH v3] drm/nouveau/fb/nv50: set DMA mask before mapping scratch page
Ard Biesheuvel
[Nouveau] [PATCH v3] drm/nouveau/fb/nv50: set DMA mask before mapping scratch page
Alexandre Courbot
[Nouveau] [PATCH v3] drm/nouveau/fb/nv50: set DMA mask before mapping scratch page
Ard Biesheuvel
[Nouveau] [PATCH v3] drm/nouveau/fb/nv50: set DMA mask before mapping scratch page
Alexandre Courbot
[PATCH v2 0/3] New debugfs API for capturing CRC of frames
Tomeu Vizoso
[PATCH v2 1/3] drm/i915/debugfs: Move out pipe CRC code
Tomeu Vizoso
[PATCH v2 2/3] drm: Add API for capturing frame CRCs
Tomeu Vizoso
[PATCH v2 2/3] drm: Add API for capturing frame CRCs
Ville Syrjälä
[PATCH v2 2/3] drm: Add API for capturing frame CRCs
Daniel Vetter
[PATCH v2 3/3] drm/i915: Use new CRC debugfs API
Tomeu Vizoso
[PATCH v5 0/4] Generic zpos property
Benjamin Gaignard
[PATCH v5 1/4] drm: add generic zpos property
Benjamin Gaignard
[PATCH v5 1/4] drm: add generic zpos property
Benjamin Gaignard
[PATCH v5 1/4] drm: add generic zpos property
Ville Syrjälä
[PATCH v5 1/4] drm: add generic zpos property
Benjamin Gaignard
[PATCH v5 2/4] drm: sti: use generic zpos for plane
Benjamin Gaignard
[PATCH v5 3/4] drm/exynos: use generic code for managing zpos plane property
Benjamin Gaignard
[PATCH v5 4/4] drm: rcar: use generic code for managing zpos plane property
Benjamin Gaignard
[PATCH v5 4/4] drm: rcar: use generic code for managing zpos plane property
Laurent Pinchart
[PATCH v5 4/4] drm: rcar: use generic code for managing zpos plane property
Benjamin Gaignard
[PATCH v5 0/4] Generic zpos property
Tobias Jakobi
[PATCH v5 0/4] Generic zpos property
Benjamin Gaignard
[PATCH v5 0/4] Generic zpos property
Tobias Jakobi
[PATCH v5 0/4] Generic zpos property
Benjamin Gaignard
[PATCH v5 0/4] Generic zpos property
Daniel Vetter
[PATCH v5 0/4] Generic zpos property
Benjamin Gaignard
[PATCH v5 0/4] Generic zpos property
Daniel Vetter
next-20160707 build: 1 failures 6 warnings (next-20160707)
Mark Brown
next-20160707 build: 1 failures 6 warnings (next-20160707)
Tomasz Figa
next-20160707 build: 1 failures 6 warnings (next-20160707)
Joerg Roedel
next-20160707 build: 1 failures 6 warnings (next-20160707)
Daniel Vetter
[PATCH] drm: atmel-hlcdc: Fix vertical scaling
Boris Brezillon
[PATCH 06/64] drm: Restore double clflush on the last partial cacheline
Chris Wilson
[PATCH 06/64] drm: Restore double clflush on the last partial cacheline
Daniel Vetter
[Intel-gfx] [PATCH 06/64] drm: Restore double clflush on the last partial cacheline
Mika Kuoppala
[PATCH v3 0/2] drm/mediatek: MT8173 gamma & dither support
Bibby Hsieh
[PATCH v3 1/2] drm/mediatek: Add gamma correction
Bibby Hsieh
[PATCH v3 1/2] drm/mediatek: Add gamma correction
CK Hu
[PATCH v3 1/2] drm/mediatek: Add gamma correction
Bibby Hsieh
[PATCH v3 2/2] drm/mediatek: set mt8173 dithering function
Bibby Hsieh
[PATCH v3 2/2] drm/mediatek: set mt8173 dithering function
CK Hu
[PATCH v3 2/2] drm/mediatek: set mt8173 dithering function
Bibby Hsieh
[PATCH v3 2/2] drm/mediatek: set mt8173 dithering function
CK Hu
[Bug 96838] No console/display output on front/secondary VGA
bugzilla-dae...@freedesktop.org
[Bug 96838] No console/display output on front/secondary VGA
bugzilla-dae...@freedesktop.org
[PATCH RESEND] drm/imx: check the value returned by regulator_set_voltage()
Fabio Estevam
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash
bugzilla-dae...@freedesktop.org
[REPOST v3 1/2] drm/panel: simple: Add support for Sharp LQ101K1LY04
Joshua Clayton
[REPOST v3 2/2] drm/panel: simple: Add Documentation for Sharp LQ101K1LY04
Joshua Clayton
[REPOST v3 1/2] drm/panel: simple: Add support for Sharp LQ101K1LY04
Thierry Reding
[PATCH] amdgpu drm-fixes-4.7
Alex Deucher
[PATCH libdrm] vc4: Update kernel headers for getparam addition.
Eric Anholt
[PATCH 0/3] imx drm atomic mode setting fixups
Philipp Zabel
[PATCH 1/3] drm/imx: remove empty mode_set encoder callbacks
Philipp Zabel
[PATCH 2/3] drm/imx: store internal bus configuration in crtc state
Philipp Zabel
[PATCH 3/3] drm/imx: turn remaining container_of macros into inline functions
Philipp Zabel
[PATCH 0/3] imx drm atomic mode setting fixups
Ying Liu
[PATCH 0/3] imx drm atomic mode setting fixups
Philipp Zabel
[PATCH 0/3] imx drm atomic mode setting fixups
Liu Ying
[PATCH 0/3] imx drm atomic mode setting fixups
Philipp Zabel
[PATCH 0/3] imx drm atomic mode setting fixups
Ying Liu
[PATCH 0/3] imx drm atomic mode setting fixups
Philipp Zabel
[PATCH -next] drm/nouveau/device: fix return value check in nvkm_device_tegra_probe_iommu()
weiyj...@163.com
[PATCH -next] drm/nouveau/device: fix return value check in nvkm_device_tegra_probe_iommu()
Alexandre Courbot
DRM_FBDEV_EMULATION with 2 or more displays
Alexander Shiyan
Re: DRM_FBDEV_EMULATION with 2 or more displays
Alexander Shiyan
[PATCH v6 00/10] drm/i915: DP branch devices
Mika Kahola
[PATCH v6 01/10] drm: Add missing DP downstream port types
Mika Kahola
[PATCH v6 01/10] drm: Add missing DP downstream port types
Jim Bride
[PATCH v6 02/10] drm: Drop VGA from bpc definitions
Mika Kahola
[PATCH v6 02/10] drm: Drop VGA from bpc definitions
Jim Bride
[PATCH v6 03/10] drm: Helper to read max clock rate
Mika Kahola
[PATCH v6 03/10] drm: Helper to read max clock rate
Jim Bride
[PATCH v6 04/10] drm: Helper to read max bits per component
Mika Kahola
[PATCH v6 04/10] drm: Helper to read max bits per component
Jim Bride
[PATCH v6 05/10] drm: Read DP branch device id
Mika Kahola
[PATCH v6 05/10] drm: Read DP branch device id
Jim Bride
[PATCH v6 06/10] drm: Read DP branch device HW revision
Mika Kahola
[PATCH v6 06/10] drm: Read DP branch device HW revision
Daniel Vetter
[PATCH v6 06/10] drm: Read DP branch device HW revision
Mika Kahola
[PATCH v6 07/10] drm: Read DP branch device SW revision
Mika Kahola
[PATCH v6 07/10] drm: Read DP branch device SW revision
Jim Bride
[PATCH v6 08/10] drm/i915: Check pixel rate for DP to VGA dongle
Mika Kahola
[PATCH v6 08/10] drm/i915: Check pixel rate for DP to VGA dongle
Daniel Vetter
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