https://bugs.freedesktop.org/show_bug.cgi?id=91656
Nicolai H�hnle <nhaehnle at gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED --- Comment #16 from Nicolai H�hnle <nhaehnle at gmail.com> --- For what it's worth, a comment in the hack posted on the forum says "PoE tries to read from and render to a texture at the same time when rendering the minimap. This happens directly after clearing the fbo to (0, 0, 0, 0) so bind a dummy texture with that value instead." So this was either a PoE bug (so-called "feedback loop") or possibly a driver bug related to clearing a currently bound texture that was fixed recently. In any case, this seems to be fixed now, so closing this report. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160317/29349b90/attachment.html>