Hello team,Upstream made a change with their version 2.10.1 meaning some major change in the attached spec file. I hit an issue with the linked scratch build [1] related to "zstd". Could someone help to improve the spec file? Thanks in advance.
Here is the full spec in case attachment fails: %undefine __cmake_in_source_build %bcond conan 0 Name: luxcorerender Version: 2.10.1 Release: %autorelease Summary: Physically based unbiased rendering system License: Apache-2.0 URL: https://luxcorerender.org/Source0: https://github.com/%{name}/LuxCore/archive/wheels-v%{version}%{?prerelease}/%{name}-%{version}.tar.gz Source1: https://github.com/%{name}/BlendLuxCore/archive/v%{version}%{?prerelease}/blendluxcore-%{version}.tar.gz
Source3: org.%{name}.blendluxcore.metainfo.xml
# Essential system integration patch
#Patch3: LuxCore-system-bcd.patch
ExclusiveArch: x86_64
BuildRequires: cmake
BuildRequires: gcc-c++
%if %{with conan}
BuildRequires: conan
%endif
BuildRequires: pybind11-devel
BuildRequires: blender-rpm-macros
# Upstream currently lacks compatibility with minizip-ng
BuildRequires: pkgconfig(minizip)
# Core rendering dependencies
BuildRequires: bcd-devel
BuildRequires: boost-devel
BuildRequires: embree-devel
BuildRequires: openvdb-devel
BuildRequires: oidn-devel
BuildRequires: pkgconfig(blosc2)
BuildRequires: pkgconfig(bzip2)
BuildRequires: pkgconfig(liblzma)
BuildRequires: pkgconfig(tbb)
BuildRequires: pkgconfig(glfw3)
BuildRequires: pkgconfig(spdlog)
BuildRequires: pkgconfig(libzstd)
BuildRequires: cmake(OpenColorIO)
BuildRequires: cmake(OpenImageIO)
BuildRequires: cmake(OpenEXR)
BuildRequires: cmake(opensubdiv)
%description
LuxCoreRender implements state-of-the-art light transport algorithms for
photorealistic rendering. Features hybrid CPU/GPU acceleration,
spectral rendering, and advanced material modeling.
%package core
Summary: Core runtime components
Obsoletes: LuxRender-core < 2.0
%description core
Contains the main rendering engine and essential libraries for scene
processing
and light simulation.
%package -n blender-%{name}
Summary: Blender 4.2+ integration plugin
Requires: %{name}%{?_isa} = %{version}-%{release}
%description -n blender-%{name}
Blender extension for exporting scenes and materials to LuxCore Renderer.
Supports Cycles material conversion and interactive rendering.
%package devel
Summary: Development headers and libraries
Requires: %{name}-core%{?_isa} = %{version}-%{release}
%description devel
Header files and build configuration for developing LuxCore-based
applications.
%prep
%autosetup -p1 -a1 -n LuxCore-wheels-v%{version}
%build
%cmake \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_CXX_STANDARD=20 \
-DLUXCOREDEPS_VERSION=0 \
-DPYLUXCORE_BINDINGS=ON \
-Dzstd_DIR=%{_libdir}/libzstd.so \
-Dzstd_INCLUDEDIR=%{_includedir}
%cmake_build
%install
pushd %{_vpath_builddir}
mkdir -p %{buildroot}%{_bindir}
mkdir -p %{buildroot}%{_datadir}/%{name}
mkdir -p %{buildroot}%{_libdir}
mkdir -p %{buildroot}%{_includedir}
install -Dpm 0755 bin/* %{buildroot}%{_bindir}/
install -Dpm 0755 lib/*.{a,so*} %{buildroot}%{_libdir}/
# Remove rpaths
chrpath --delete %{buildroot}%{_bindir}/*
chrpath --delete %{buildroot}%{_libdir}/*.so*
# Install include files
cp -pr generated/include/{luxcore,luxrays} %{buildroot}%{_includedir} #cfg.h
popd
cp -pr include/{luxcore,luxrays} %{buildroot}%{_includedir}/
rm %{buildroot}%{_includedir}/{luxcore,luxrays}/cfg.h.in
# Relocate pyluxcore
mkdir -p %{buildroot}%{python3_sitearch}
mv %{buildroot}%{_libdir}/pyluxcore.so %{buildroot}%{python3_sitearch}
# Import add-ons and preset
mkdir -p %{buildroot}%{blender_extensions}/%{name}
cp -a BlendLuxCore-blendluxcore_v%{version}/*
%{buildroot}%{blender_extensions}/%{name}
install -Dpm 644 %{SOURCE3}
%{buildroot}%{_metainfodir}/org.%{name}.blendluxcore.metainfo.xml
%check
appstream-util validate-relax --nonet %{buildroot}%{_metainfodir}/*.xml
%files
%license LICENSE
%doc README.md AUTHORS
%files core
%{_bindir}/luxcore*
%{_libdir}/liblux*.so.*
%files -n blender-%{name}
%{_metainfodir}/org.%{name}.*.xml
/%{blender_extensions}/%{name}
%files devel
%{_includedir}/{luxcore,luxrays}
%{_libdir}/pkgconfig/*.pc
%changelog
%autochangelog
Reference:
[1]
koji.fedoraproject.org
build (rawhide, luxcorerender-2.10.1-1.fc44.src.rpm) | Task Info | koji <#>
🔗 https://koji.fedoraproject.org/koji/taskinfo?taskID=137240286
<https://koji.fedoraproject.org/koji/taskinfo?taskID=137240286>
[2] -- Luya Tshimbalanga Fedora Design Team Fedora Design Suite maintainer
%undefine __cmake_in_source_build %bcond conan 0 Name: luxcorerender Version: 2.10.1 Release: %autorelease Summary: Physically based unbiased rendering system License: Apache-2.0 URL: https://luxcorerender.org/ Source0: https://github.com/%{name}/LuxCore/archive/wheels-v%{version}%{?prerelease}/%{name}-%{version}.tar.gz Source1: https://github.com/%{name}/BlendLuxCore/archive/v%{version}%{?prerelease}/blendluxcore-%{version}.tar.gz Source3: org.%{name}.blendluxcore.metainfo.xml # Essential system integration patch #Patch3: LuxCore-system-bcd.patch ExclusiveArch: x86_64 BuildRequires: cmake BuildRequires: gcc-c++ %if %{with conan} BuildRequires: conan %endif BuildRequires: pybind11-devel BuildRequires: blender-rpm-macros # Upstream currently lacks compatibility with minizip-ng BuildRequires: pkgconfig(minizip) # Core rendering dependencies BuildRequires: bcd-devel BuildRequires: boost-devel BuildRequires: embree-devel BuildRequires: openvdb-devel BuildRequires: oidn-devel BuildRequires: pkgconfig(blosc2) BuildRequires: pkgconfig(bzip2) BuildRequires: pkgconfig(liblzma) BuildRequires: pkgconfig(tbb) BuildRequires: pkgconfig(glfw3) BuildRequires: pkgconfig(spdlog) BuildRequires: pkgconfig(libzstd) BuildRequires: cmake(OpenColorIO) BuildRequires: cmake(OpenImageIO) BuildRequires: cmake(OpenEXR) BuildRequires: cmake(opensubdiv) %description LuxCoreRender implements state-of-the-art light transport algorithms for photorealistic rendering. Features hybrid CPU/GPU acceleration, spectral rendering, and advanced material modeling. %package core Summary: Core runtime components Obsoletes: LuxRender-core < 2.0 %description core Contains the main rendering engine and essential libraries for scene processing and light simulation. %package -n blender-%{name} Summary: Blender 4.2+ integration plugin Requires: %{name}%{?_isa} = %{version}-%{release} %description -n blender-%{name} Blender extension for exporting scenes and materials to LuxCore Renderer. Supports Cycles material conversion and interactive rendering. %package devel Summary: Development headers and libraries Requires: %{name}-core%{?_isa} = %{version}-%{release} %description devel Header files and build configuration for developing LuxCore-based applications. %prep %autosetup -p1 -a1 -n LuxCore-wheels-v%{version} %build %cmake \ -DBUILD_SHARED_LIBS=ON \ -DCMAKE_CXX_STANDARD=20 \ -DLUXCOREDEPS_VERSION=0 \ -DPYLUXCORE_BINDINGS=ON \ -Dzstd_DIR=%{_libdir}/libzstd.so \ -Dzstd_INCLUDEDIR=%{_includedir} %cmake_build %install pushd %{_vpath_builddir} mkdir -p %{buildroot}%{_bindir} mkdir -p %{buildroot}%{_datadir}/%{name} mkdir -p %{buildroot}%{_libdir} mkdir -p %{buildroot}%{_includedir} install -Dpm 0755 bin/* %{buildroot}%{_bindir}/ install -Dpm 0755 lib/*.{a,so*} %{buildroot}%{_libdir}/ # Remove rpaths chrpath --delete %{buildroot}%{_bindir}/* chrpath --delete %{buildroot}%{_libdir}/*.so* # Install include files cp -pr generated/include/{luxcore,luxrays} %{buildroot}%{_includedir} #cfg.h popd cp -pr include/{luxcore,luxrays} %{buildroot}%{_includedir}/ rm %{buildroot}%{_includedir}/{luxcore,luxrays}/cfg.h.in # Relocate pyluxcore mkdir -p %{buildroot}%{python3_sitearch} mv %{buildroot}%{_libdir}/pyluxcore.so %{buildroot}%{python3_sitearch} # Import add-ons and preset mkdir -p %{buildroot}%{blender_extensions}/%{name} cp -a BlendLuxCore-blendluxcore_v%{version}/* %{buildroot}%{blender_extensions}/%{name} install -Dpm 644 %{SOURCE3} %{buildroot}%{_metainfodir}/org.%{name}.blendluxcore.metainfo.xml %check appstream-util validate-relax --nonet %{buildroot}%{_metainfodir}/*.xml %files %license LICENSE %doc README.md AUTHORS %files core %{_bindir}/luxcore* %{_libdir}/liblux*.so.* %files -n blender-%{name} %{_metainfodir}/org.%{name}.*.xml /%{blender_extensions}/%{name} %files devel %{_includedir}/{luxcore,luxrays} %{_libdir}/pkgconfig/*.pc %changelog %autochangelog
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