It seems the best is to request a cmake build of zstd...  zstd does support
cmake but for now only make is being used to build.


Regards!


Yonghang





On Thu, Sep 18, 2025 at 8:45 PM Luya Tshimbalanga <[email protected]>
wrote:

> Hello team,
>
> Upstream made a change with their version 2.10.1 meaning some major change
> in the attached spec file. I hit an issue with the linked scratch build [1]
> related to "zstd". Could someone help to improve the spec file? Thanks in
> advance.
>
> Here is the full spec in case attachment fails:
>
> %undefine __cmake_in_source_build
> %bcond          conan 0
>
> Name:           luxcorerender
> Version:        2.10.1
> Release:        %autorelease
> Summary:        Physically based unbiased rendering system
>
> License:        Apache-2.0
> URL:            https://luxcorerender.org/
> Source0:        https://github.com/%
> {name}/LuxCore/archive/wheels-v%{version}%{?prerelease}/%{name}-%{version}.tar.gz
> Source1:        https://github.com/%
> {name}/BlendLuxCore/archive/v%{version}%{?prerelease}/blendluxcore-%{version}.tar.gz
> Source3:        org.%{name}.blendluxcore.metainfo.xml
>
> # Essential system integration patch
> #Patch3:         LuxCore-system-bcd.patch
>
> ExclusiveArch:  x86_64
>
> BuildRequires:  cmake
> BuildRequires:  gcc-c++
> %if %{with conan}
> BuildRequires:  conan
> %endif
> BuildRequires:  pybind11-devel
> BuildRequires:  blender-rpm-macros
> # Upstream currently lacks compatibility with minizip-ng
> BuildRequires:  pkgconfig(minizip)
>
> # Core rendering dependencies
> BuildRequires:  bcd-devel
> BuildRequires:  boost-devel
> BuildRequires:  embree-devel
> BuildRequires:  openvdb-devel
> BuildRequires:  oidn-devel
> BuildRequires:  pkgconfig(blosc2)
> BuildRequires:  pkgconfig(bzip2)
> BuildRequires:  pkgconfig(liblzma)
> BuildRequires:  pkgconfig(tbb)
> BuildRequires:  pkgconfig(glfw3)
> BuildRequires:  pkgconfig(spdlog)
> BuildRequires:  pkgconfig(libzstd)
> BuildRequires:  cmake(OpenColorIO)
> BuildRequires:  cmake(OpenImageIO)
> BuildRequires:  cmake(OpenEXR)
> BuildRequires:  cmake(opensubdiv)
>
> %description
> LuxCoreRender implements state-of-the-art light transport algorithms for
> photorealistic rendering. Features hybrid CPU/GPU acceleration,
> spectral rendering, and advanced material modeling.
>
> %package core
> Summary:        Core runtime components
> Obsoletes:      LuxRender-core < 2.0
>
> %description core
> Contains the main rendering engine and essential libraries for scene
> processing
> and light simulation.
>
> %package -n blender-%{name}
> Summary:        Blender 4.2+ integration plugin
> Requires:       %{name}%{?_isa} = %{version}-%{release}
>
> %description -n blender-%{name}
> Blender extension for exporting scenes and materials to LuxCore Renderer.
> Supports Cycles material conversion and interactive rendering.
>
> %package devel
> Summary:        Development headers and libraries
> Requires:       %{name}-core%{?_isa} = %{version}-%{release}
>
> %description devel
> Header files and build configuration for developing LuxCore-based
> applications.
>
> %prep
> %autosetup -p1 -a1 -n LuxCore-wheels-v%{version}
>
> %build
> %cmake \
>     -DBUILD_SHARED_LIBS=ON \
>     -DCMAKE_CXX_STANDARD=20 \
>     -DLUXCOREDEPS_VERSION=0 \
>     -DPYLUXCORE_BINDINGS=ON \
>     -Dzstd_DIR=%{_libdir}/libzstd.so \
>     -Dzstd_INCLUDEDIR=%{_includedir}
> %cmake_build
>
> %install
> pushd %{_vpath_builddir}
> mkdir -p %{buildroot}%{_bindir}
> mkdir -p %{buildroot}%{_datadir}/%{name}
> mkdir -p %{buildroot}%{_libdir}
> mkdir -p %{buildroot}%{_includedir}
>
> install -Dpm 0755 bin/* %{buildroot}%{_bindir}/
> install -Dpm 0755 lib/*.{a,so*} %{buildroot}%{_libdir}/
>
> # Remove rpaths
> chrpath --delete %{buildroot}%{_bindir}/*
> chrpath --delete %{buildroot}%{_libdir}/*.so*
>
> # Install include files
> cp -pr generated/include/{luxcore,luxrays} %{buildroot}%{_includedir}
> #cfg.h
> popd
> cp -pr include/{luxcore,luxrays} %{buildroot}%{_includedir}/
> rm %{buildroot}%{_includedir}/{luxcore,luxrays}/cfg.h.in
>
> # Relocate pyluxcore
> mkdir -p %{buildroot}%{python3_sitearch}
> mv %{buildroot}%{_libdir}/pyluxcore.so %{buildroot}%{python3_sitearch}
>
> # Import add-ons and preset
> mkdir -p %{buildroot}%{blender_extensions}/%{name}
> cp -a BlendLuxCore-blendluxcore_v%{version}/*
> %{buildroot}%{blender_extensions}/%{name}
> install -Dpm 644 %{SOURCE3}
> %{buildroot}%{_metainfodir}/org.%{name}.blendluxcore.metainfo.xml
>
> %check
> appstream-util validate-relax --nonet %{buildroot}%{_metainfodir}/*.xml
>
> %files
> %license LICENSE
> %doc README.md AUTHORS
>
> %files core
> %{_bindir}/luxcore*
> %{_libdir}/liblux*.so.*
>
> %files -n blender-%{name}
> %{_metainfodir}/org.%{name}.*.xml
> /%{blender_extensions}/%{name}
>
> %files devel
> %{_includedir}/{luxcore,luxrays}
> %{_libdir}/pkgconfig/*.pc
>
> %changelog
> %autochangelog
>
> Reference:
>
> [1]
>
> koji.fedoraproject.org
>
> build (rawhide, luxcorerender-2.10.1-1.fc44.src.rpm) | Task Info | koji
> <#m_5150576771393409577_>
>
> 🔗 https://koji.fedoraproject.org/koji/taskinfo?taskID=137240286
> <https://koji.fedoraproject.org/koji/taskinfo?taskID=137240286>
>
>
>
> [2]
>
> --
> Luya Tshimbalanga
> Fedora Design Team
> Fedora Design Suite maintainer
>
> --
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