On Mon, Jul 28, 2014 at 12:35:54PM +0200, Roberto E. Vargas Caballero wrote: > > > Faint, invisible, struck and fast blink are added as glyph attributes. > > > Since there's an edit here, let's take the opportunity to reorder them > > > so that they correspond to the two's power of the corresponding escape > > > code. (just for neatness, let's hope that property never gets used for > > > anything.) > > > > The SGR part of your patch (in tsetattr) is modified quite a bit by > > Michael Forney in his last patch posted on the ML[0]. So I’m curious > > about where you found these behaviors, did you follow any kind of > > reference for your own patch? > > I think you can find information about them in the same reference that > Michael Forney posted.
Yeah, I just wanted to know if he had another document with different behaviors, I’m particularly curious about his cases 21 and 26. It would indeed be better to wait for a confirmation from Anders on this before applying the patch of Michael. -- Ivan "Colona" Delalande