On Mon, Jul 28, 2014 at 12:35:54PM +0200, Roberto E. Vargas Caballero wrote:
> > > Faint, invisible, struck and fast blink are added as glyph attributes.
> > > Since there's an edit here, let's take the opportunity to reorder them
> > > so that they correspond to the two's power of the corresponding escape
> > > code. (just for neatness, let's hope that property never gets used for
> > > anything.)
> > 
> > The SGR part of your patch (in tsetattr) is modified quite a bit by
> > Michael Forney in his last patch posted on the ML[0]. So I’m curious
> > about where you found these behaviors, did you follow any kind of
> > reference for your own patch?
> 
> I think you can find information about them in the same reference that
> Michael Forney posted.

Yeah, I just wanted to know if he had another document with different
behaviors, I’m particularly curious about his cases 21 and 26.

It would indeed be better to wait for a confirmation from Anders on this
before applying the patch of Michael.

-- 
Ivan "Colona" Delalande

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