Yeah, as far as I know python2/pip are deprecated and python3/pip3 should be used. I think there is a package "python-is-python3" that can be used to get python2/pip compatibility, but not sure how that is supported by OSX.
ср, 18 жовт. 2023 р. о 11:23 Christian Catchpole <christ...@catchpole.net> пише: > Thanks Petro! > > I took this as an opportunity to set up NuttX on my Air which doesn't have > anything NuttX related on it, > > I was able to get it working with *pip3*. Im not sure if "*ensurepip*" was > required, I tried that when regular *pip* failed, then I realised it was > going to be *pip3* > > I used: > > > > > *brew install pythonpython3 -m ensurepip --upgradepip3 install kconfiglib* > But I'll see if I can reconfirm the exact requirements and create a PR. > > > On Wed, 18 Oct 2023 at 16:03, Petro Karashchenko < > petro.karashche...@gmail.com> wrote: > > > I think the latest code rely on kconfiglib, so theoretically things > should > > work without kconfig-frontends. But I haven't tested case when > > kconfig-frontends is not installed (current I have installed both). > > > > Best regards, > > Petro > > > > On Wed, Oct 18, 2023, 1:35 AM Christian Catchpole < > christ...@catchpole.net > > > > > wrote: > > > > > Thanks I'll try *--install-prefix* when setting up my Air and probably > > > raise a PR for that. > > > > > > I'll also look into better options for *kconfig-frontends*. > > > > > > As for Blender, I had been using Autodesk for modeling / 3D printing > and > > > then for some reason, I can't even recall, I downloaded Blender, and > > then I > > > started going down the rabbit hole of 3D rendering. I'm not into games, > > but > > > I am interested in short films and cinema,. Last week I picked up a > Dell > > > Visor and was able to get a Raspberry Pi to generate the required > > 2880x1440 > > > resolution and played with some stereo renders. Blender has some VR > > support > > > but only on Windows. Iv mainly learned Blender by adding my own robot > > > designs to the example scenes and experimenting with python scripting. > If > > > the robot's never exist in reality, they can at least exist in my > mind.. > > > > > > https://catchpole.net/img/catchpole-wall1200.jpg > > > > > > CC > > > > > > On Wed, 18 Oct 2023 at 08:05, Tomek CEDRO <to...@cedro.info> wrote: > > > > > > > On Tue, Oct 17, 2023 at 1:18 AM Christian Catchpole wrote: > > > > > Nice, I went the full Studio Ultra, mainly because Im doing a lot > of > > > > stuff > > > > > in Blender at the moment. > > > > > > > > I loved Blender until they removed BGE (Blender Game Engine) and > > > > changed that program into kind of 3D Photoshop. But I still use it > > > > sometimes. > > > > > > > > Do you use Blender with external game engine like Godot or Armory? > > > > > > > > With BGE it was possible to use Python exchanging data online with > > > > real world hardware (or offline data acquired by hardware) in order > to > > > > control 3D environment. I did a simple flight simulator that way > using > > > > custom aerodynamics model. Do you know is again possible without BGE > > > > nowadays? > > > > > > > > > > > > > I also noticed that the KConfig build required a *sudo* on *make > > > install > > > > *to > > > > > be able to write to */usr/local/bin/kconfig *- im not sure if > there's > > > an > > > > > alternative > > > > > > > > I cannot see kconfig-frontends in the brew search. In a perfect world > > > > we would want to have it ported. I did a port for FreeBSD but never > > > > did a HomeBrew port. Have you ever tried that? Maybe we should ask on > > > > their mailing lists? > > > > > > > > Using ~/.local/ --install-prefix and then adding ~/.local/bin to the > > > > PATH in ~/.profile seems more elegant solution than system wide > > > > modification :-) > > > > > > > > > > > > -- > > > > CeDeROM, SQ7MHZ, http://www.tomek.cedro.info > > > > > > > > > >