On Tue, Oct 17, 2023 at 1:18 AM Christian Catchpole wrote:
> Nice, I went the full Studio Ultra, mainly because Im doing a lot of stuff
> in Blender at the moment.

I loved Blender until they removed BGE (Blender Game Engine) and
changed that program into kind of 3D Photoshop. But I still use it
sometimes.

Do you use Blender with external game engine like Godot or Armory?

With BGE it was possible to use Python exchanging data online with
real world hardware (or offline data acquired by hardware) in order to
control 3D environment. I did a simple flight simulator that way using
custom aerodynamics model. Do you know is again possible without BGE
nowadays?


> I also noticed that the KConfig build required a *sudo* on *make install *to
> be able to write to */usr/local/bin/kconfig *- im not sure if there's an
> alternative

I cannot see kconfig-frontends in the brew search. In a perfect world
we would want to have it ported. I did a port for FreeBSD but never
did a HomeBrew port. Have you ever tried that? Maybe we should ask on
their mailing lists?

Using ~/.local/ --install-prefix and then adding ~/.local/bin to the
PATH in ~/.profile seems more elegant solution than system wide
modification :-)


-- 
CeDeROM, SQ7MHZ, http://www.tomek.cedro.info

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