What the quote does in bash is submit everything from -define to It as a single argument to mxmlc without the quotes, whether or not it’s put after the comma or before the -define. For example:
% foo='hi,josh- how goes it' % echo [${foo}] [hi,josh- how goes it] % foo=hi,'josh- how goes it' % echo [${foo}] [hi,josh- how goes it] % foo='hi,"josh- how goes it"' % echo [${foo}] [hi,"josh- how goes it”] % foo=“hi,'josh- how goes it'" % echo [${foo}] [hi,'josh- how goes it'] =-ddt-> > On Nov 21, 2016, at 3:00 PM, Josh Tynjala <joshtynj...@gmail.com> wrote: > > Why are you leaving the quote before -define? I meant that it was in the > wrong place, so it should be removed from the start and put after the comma. > > -define=CONFIG::GAME_NAME,'A Name With Spaces In It' > > - Josh > > On Mon, Nov 21, 2016 at 2:46 PM, Dave Taylor <adv...@gmail.com> wrote: > >> That wouldn't change what mxmlc would see from the command line in bash. >> However, in the spirit of your suggestion, I’ve also tried: >> >> '-define=CONFIG::GAME_NAME,"A Name With Spaces In It”' >> >> and >> >> "-define=CONFIG::GAME_NAME,'A Name With Spaces In It’" >> >> There’s no difference in behaviour. >> >> Keep in mind, it’s not even registering that CONFIG::AIR is set to true, >> nor is it complaining about my command line format. >> >> =-ddt-> >> >>> On Nov 21, 2016, at 2:31 PM, Josh Tynjala <joshtynj...@gmail.com> wrote: >>> >>>> '-define=CONFIG::GAME_NAME,A Name With Spaces In It' >>> >>> I suspect that the opening single quote should be in a different >> location.. >>> Try putting it after the comma. >>> >>> - Josh >>> >>> On Mon, Nov 21, 2016 at 2:22 PM, Dave Taylor <d...@davetaylor.name> >> wrote: >>> >>>> Hi, my name’s Dave. This will likely sound backwards, but I’m migrating >>>> an Air game with a node/js back-end from a heavier >> Jenkins/hudson/ant/svn >>>> build process to a lighter-weight bash/git process in order to >> streamline >>>> devops for a small team managing multiple game forks. I’m a Jenkins, >> ant, >>>> hudson, ActionScript, and java newb, but I’m learning as fast as I can. >>>> Thanks in advance for your patience! >>>> >>>> I’m hitting some really hard to understand behaviour from the mxmlc >>>> compiler that makes me think I am passing it arguments in a violently >> bad >>>> way. It seems that my -define arguments on the command line are not >>>> surviving the transition to source. It’s spitting out a ton of errors >>>> about how CONFIG::THIS or CONFIG::THAT is not defined when it gets to >> their >>>> use in various parts of the source code, but I’m starting to think that >>>> might be a side-effect of a deeper issue I’m not understanding, because >> I’m >>>> also getting this error: >>>> >>>> /Users/davetaylor/ddt/redacted/wf/redacted/clients/build/config.as:1 >>>> Syntax error: ':' is not allowed here >>>> >>>> There is no config.as file in that directory. There is a CONFIG.as >> file >>>> in a completely different directory, but there is no colon anywhere in >> it. >>>> The only thing in it is “package { public namespace CONFIG ; }” spaced >> over >>>> about 4 lines. I can remove that other CONFIG.as file with no effect on >>>> the behaviour. I’ve also tried watching that build directory to see >>>> whether mxmlc generates a config.as file. If it does, its lifespan is >>>> less than one second, because I don’t see it appear. >>>> >>>> I am also getting a couple of Internal Errors that look like this: >>>> >>>> /Users/davetaylor/ddt/redacted/wf/redacted/src/ >>>> client-flash/as/AppConstants.as:115 >>>> Internal error: Unable to generate code for '?' >>>> case "dev": >>>> ^ >>>> >>>> It’s the first case of a pretty mundane switch statement. It doesn’t >>>> complain about other case statements in that switch, and it hasn’t >> changed >>>> from the one that the Jenkins/ant-driven mxmlc compiles successfully. >> The >>>> fact that it’s an “internal error” along with that previous error about >> the >>>> file that doesn’t exist is what makes me think I’ve done something >>>> particularly awful to put mxmlc in something of a state. >>>> >>>> I’ve tried to very meticulously copy the ant-based mxmlc parameters to >> the >>>> bash mxmlc command line, which currently looks like this: >>>> >>>> ../../servers/jenkins/flex_sdk_4.6/bin/mxmlc -target-player=28 >>>> -swf-version=29 -compiler.debug=false -compiler.actionscript-file- >> encoding=UTF-8 >>>> -compiler.show-actionscript-warnings=true -compiler.strict=true >>>> -incremental=true -keep-generated-actionscript=false -output >>>> ../android/redacted-73ef2/redacted.swf -use-network=true >>>> -compiler.as3=true -compiler.optimize=true -static-link-runtime-shared- >> libraries=true >>>> -compiler.external-library-path+=../../servers/jenkins/ >>>> flex_sdk_4.6/frameworks/libs/air/airglobal.swc >>>> -compiler.library-path+=../../src/client-flash/lib >>>> -load-config+=../../servers/jenkins/flex_sdk_4.6/ >> frameworks/air-config.xml >>>> -compiler.source-path+=../../src/client-flash/as >>>> -compiler.source-path+=../android/generated -default-size 1024 768 >>>> -define=CONFIG::BUILD_ENV,env -define=CONFIG::GAME,redacted >>>> '-define=CONFIG::GAME_NAME,A Name With Spaces In It' >>>> -define=CONFIG::LOADBALANCER_IP,0.0.0.0 -define=CONFIG::LOADBALANCER_ >> PORT,5222 >>>> -define=CONFIG::FILESERVER_URL,http://0.0.0.0 >> -define=CONFIG::FILESERVER_PORT,8082 >>>> -define=CONFIG::CHATSERVER_IP,0.0.0.0 -define=CONFIG::CHATSERVER_ >> PORT,5223 >>>> -define=CONFIG::PAYMENTSERVER_PORT,8081 -define=CONFIG::PAYMENTSERVER_ >> URL, >>>> https://payment.redacted.com:8081 -define=CONFIG::BUILD_PLATFORM,phone >>>> -define=CONFIG::AIR,true -define=CONFIG::LOCAL_MODE,false >>>> -define=CONFIG::SAFE_VALUES_ENABLE,true -define=CONFIG::ENCODE_REMOTE, >> true >>>> -define=CONFIG::ENABLE_ENCODED_DESCRIPTIONS,false >>>> -define=CONFIG::ENABLE_CRASH_APP_ON_CHEAT,true >> ../../src/client-flash/as/ >>>> MainClass.as >>>> >>>> I’ve attached the full error log below. >>>> >>>> I’m using flex 4.6, btw. I’ve tried running this on both OSX and >> Windows >>>> w/ cygwin, and the errors are identical. >>>> >>>> Any clues as to what might be amiss? I’ve been banging my head on this >>>> for over half a day, and I’m running out of ideas. >>>> >>>> Thanks so much for your help! It’s for a fun game featuring what I >> think >>>> might be one of the first Rubenesque female heroes in a game I’ve ever >>>> seen, so noble cause n stuff! :) >>>> >>>> =-ddt-> >>>> >>>> >> >>