Why are you leaving the quote before -define? I meant that it was in the
wrong place, so it should be removed from the start and put after the comma.

-define=CONFIG::GAME_NAME,'A Name With Spaces In It'

- Josh

On Mon, Nov 21, 2016 at 2:46 PM, Dave Taylor <adv...@gmail.com> wrote:

> That wouldn't change what mxmlc would see from the command line in bash.
> However, in the spirit of your suggestion, I’ve also tried:
>
> '-define=CONFIG::GAME_NAME,"A Name With Spaces In It”'
>
> and
>
> "-define=CONFIG::GAME_NAME,'A Name With Spaces In It’"
>
> There’s no difference in behaviour.
>
> Keep in mind, it’s not even registering that CONFIG::AIR is set to true,
> nor is it complaining about my command line format.
>
>         =-ddt->
>
> > On Nov 21, 2016, at 2:31 PM, Josh Tynjala <joshtynj...@gmail.com> wrote:
> >
> >> '-define=CONFIG::GAME_NAME,A Name With Spaces In It'
> >
> > I suspect that the opening single quote should be in a different
> location..
> > Try putting it after the comma.
> >
> > - Josh
> >
> > On Mon, Nov 21, 2016 at 2:22 PM, Dave Taylor <d...@davetaylor.name>
> wrote:
> >
> >> Hi, my name’s Dave.  This will likely sound backwards, but I’m migrating
> >> an Air game with a node/js back-end from a heavier
> Jenkins/hudson/ant/svn
> >> build process to a lighter-weight bash/git process in order to
> streamline
> >> devops for a small team managing multiple game forks.  I’m a Jenkins,
> ant,
> >> hudson, ActionScript, and java newb, but I’m learning as fast as I can.
> >> Thanks in advance for your patience!
> >>
> >> I’m hitting some really hard to understand behaviour from the mxmlc
> >> compiler that makes me think I am passing it arguments in a violently
> bad
> >> way.  It seems that my -define arguments on the command line are not
> >> surviving the transition to source.  It’s spitting out a ton of errors
> >> about how CONFIG::THIS or CONFIG::THAT is not defined when it gets to
> their
> >> use in various parts of the source code, but I’m starting to think that
> >> might be a side-effect of a deeper issue I’m not understanding, because
> I’m
> >> also getting this error:
> >>
> >> /Users/davetaylor/ddt/redacted/wf/redacted/clients/build/config.as:1
> >> Syntax error: ':' is not allowed here
> >>
> >> There is no config.as file in that directory.  There is a CONFIG.as
> file
> >> in a completely different directory, but there is no colon anywhere in
> it.
> >> The only thing in it is “package { public namespace CONFIG ; }” spaced
> over
> >> about 4 lines.  I can remove that other CONFIG.as file with no effect on
> >> the behaviour.  I’ve also tried watching that build directory to see
> >> whether mxmlc generates a config.as file.  If it does, its lifespan is
> >> less than one second, because I don’t see it appear.
> >>
> >> I am also getting a couple of Internal Errors that look like this:
> >>
> >> /Users/davetaylor/ddt/redacted/wf/redacted/src/
> >> client-flash/as/AppConstants.as:115
> >> Internal error: Unable to generate code for '?'
> >>                    case "dev":
> >>                    ^
> >>
> >> It’s the first case of a pretty mundane switch statement.  It doesn’t
> >> complain about other case statements in that switch, and it hasn’t
> changed
> >> from the one that the Jenkins/ant-driven mxmlc compiles successfully.
> The
> >> fact that it’s an “internal error” along with that previous error about
> the
> >> file that doesn’t exist is what makes me think I’ve done something
> >> particularly awful to put mxmlc in something of a state.
> >>
> >> I’ve tried to very meticulously copy the ant-based mxmlc parameters to
> the
> >> bash mxmlc command line, which currently looks like this:
> >>
> >> ../../servers/jenkins/flex_sdk_4.6/bin/mxmlc -target-player=28
> >> -swf-version=29 -compiler.debug=false -compiler.actionscript-file-
> encoding=UTF-8
> >> -compiler.show-actionscript-warnings=true -compiler.strict=true
> >> -incremental=true -keep-generated-actionscript=false -output
> >> ../android/redacted-73ef2/redacted.swf -use-network=true
> >> -compiler.as3=true -compiler.optimize=true -static-link-runtime-shared-
> libraries=true
> >> -compiler.external-library-path+=../../servers/jenkins/
> >> flex_sdk_4.6/frameworks/libs/air/airglobal.swc
> >> -compiler.library-path+=../../src/client-flash/lib
> >> -load-config+=../../servers/jenkins/flex_sdk_4.6/
> frameworks/air-config.xml
> >> -compiler.source-path+=../../src/client-flash/as
> >> -compiler.source-path+=../android/generated -default-size 1024 768
> >> -define=CONFIG::BUILD_ENV,env -define=CONFIG::GAME,redacted
> >> '-define=CONFIG::GAME_NAME,A Name With Spaces In It'
> >> -define=CONFIG::LOADBALANCER_IP,0.0.0.0 -define=CONFIG::LOADBALANCER_
> PORT,5222
> >> -define=CONFIG::FILESERVER_URL,http://0.0.0.0
> -define=CONFIG::FILESERVER_PORT,8082
> >> -define=CONFIG::CHATSERVER_IP,0.0.0.0 -define=CONFIG::CHATSERVER_
> PORT,5223
> >> -define=CONFIG::PAYMENTSERVER_PORT,8081 -define=CONFIG::PAYMENTSERVER_
> URL,
> >> https://payment.redacted.com:8081 -define=CONFIG::BUILD_PLATFORM,phone
> >> -define=CONFIG::AIR,true -define=CONFIG::LOCAL_MODE,false
> >> -define=CONFIG::SAFE_VALUES_ENABLE,true -define=CONFIG::ENCODE_REMOTE,
> true
> >> -define=CONFIG::ENABLE_ENCODED_DESCRIPTIONS,false
> >> -define=CONFIG::ENABLE_CRASH_APP_ON_CHEAT,true
> ../../src/client-flash/as/
> >> MainClass.as
> >>
> >> I’ve attached the full error log below.
> >>
> >> I’m using flex 4.6, btw.  I’ve tried running this on both OSX and
> Windows
> >> w/ cygwin, and the errors are identical.
> >>
> >> Any clues as to what might be amiss?  I’ve been banging my head on this
> >> for over half a day, and I’m running out of ideas.
> >>
> >> Thanks so much for your help!  It’s for a fun game featuring what I
> think
> >> might be one of the first Rubenesque female heroes in a game I’ve ever
> >> seen, so noble cause n stuff!  :)
> >>
> >>        =-ddt->
> >>
> >>
>
>

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