Why are you leaving the quote before -define? I meant that it was in the wrong place, so it should be removed from the start and put after the comma.
-define=CONFIG::GAME_NAME,'A Name With Spaces In It' - Josh On Mon, Nov 21, 2016 at 2:46 PM, Dave Taylor <adv...@gmail.com> wrote: > That wouldn't change what mxmlc would see from the command line in bash. > However, in the spirit of your suggestion, I’ve also tried: > > '-define=CONFIG::GAME_NAME,"A Name With Spaces In It”' > > and > > "-define=CONFIG::GAME_NAME,'A Name With Spaces In It’" > > There’s no difference in behaviour. > > Keep in mind, it’s not even registering that CONFIG::AIR is set to true, > nor is it complaining about my command line format. > > =-ddt-> > > > On Nov 21, 2016, at 2:31 PM, Josh Tynjala <joshtynj...@gmail.com> wrote: > > > >> '-define=CONFIG::GAME_NAME,A Name With Spaces In It' > > > > I suspect that the opening single quote should be in a different > location.. > > Try putting it after the comma. > > > > - Josh > > > > On Mon, Nov 21, 2016 at 2:22 PM, Dave Taylor <d...@davetaylor.name> > wrote: > > > >> Hi, my name’s Dave. This will likely sound backwards, but I’m migrating > >> an Air game with a node/js back-end from a heavier > Jenkins/hudson/ant/svn > >> build process to a lighter-weight bash/git process in order to > streamline > >> devops for a small team managing multiple game forks. I’m a Jenkins, > ant, > >> hudson, ActionScript, and java newb, but I’m learning as fast as I can. > >> Thanks in advance for your patience! > >> > >> I’m hitting some really hard to understand behaviour from the mxmlc > >> compiler that makes me think I am passing it arguments in a violently > bad > >> way. It seems that my -define arguments on the command line are not > >> surviving the transition to source. It’s spitting out a ton of errors > >> about how CONFIG::THIS or CONFIG::THAT is not defined when it gets to > their > >> use in various parts of the source code, but I’m starting to think that > >> might be a side-effect of a deeper issue I’m not understanding, because > I’m > >> also getting this error: > >> > >> /Users/davetaylor/ddt/redacted/wf/redacted/clients/build/config.as:1 > >> Syntax error: ':' is not allowed here > >> > >> There is no config.as file in that directory. There is a CONFIG.as > file > >> in a completely different directory, but there is no colon anywhere in > it. > >> The only thing in it is “package { public namespace CONFIG ; }” spaced > over > >> about 4 lines. I can remove that other CONFIG.as file with no effect on > >> the behaviour. I’ve also tried watching that build directory to see > >> whether mxmlc generates a config.as file. If it does, its lifespan is > >> less than one second, because I don’t see it appear. > >> > >> I am also getting a couple of Internal Errors that look like this: > >> > >> /Users/davetaylor/ddt/redacted/wf/redacted/src/ > >> client-flash/as/AppConstants.as:115 > >> Internal error: Unable to generate code for '?' > >> case "dev": > >> ^ > >> > >> It’s the first case of a pretty mundane switch statement. It doesn’t > >> complain about other case statements in that switch, and it hasn’t > changed > >> from the one that the Jenkins/ant-driven mxmlc compiles successfully. > The > >> fact that it’s an “internal error” along with that previous error about > the > >> file that doesn’t exist is what makes me think I’ve done something > >> particularly awful to put mxmlc in something of a state. > >> > >> I’ve tried to very meticulously copy the ant-based mxmlc parameters to > the > >> bash mxmlc command line, which currently looks like this: > >> > >> ../../servers/jenkins/flex_sdk_4.6/bin/mxmlc -target-player=28 > >> -swf-version=29 -compiler.debug=false -compiler.actionscript-file- > encoding=UTF-8 > >> -compiler.show-actionscript-warnings=true -compiler.strict=true > >> -incremental=true -keep-generated-actionscript=false -output > >> ../android/redacted-73ef2/redacted.swf -use-network=true > >> -compiler.as3=true -compiler.optimize=true -static-link-runtime-shared- > libraries=true > >> -compiler.external-library-path+=../../servers/jenkins/ > >> flex_sdk_4.6/frameworks/libs/air/airglobal.swc > >> -compiler.library-path+=../../src/client-flash/lib > >> -load-config+=../../servers/jenkins/flex_sdk_4.6/ > frameworks/air-config.xml > >> -compiler.source-path+=../../src/client-flash/as > >> -compiler.source-path+=../android/generated -default-size 1024 768 > >> -define=CONFIG::BUILD_ENV,env -define=CONFIG::GAME,redacted > >> '-define=CONFIG::GAME_NAME,A Name With Spaces In It' > >> -define=CONFIG::LOADBALANCER_IP,0.0.0.0 -define=CONFIG::LOADBALANCER_ > PORT,5222 > >> -define=CONFIG::FILESERVER_URL,http://0.0.0.0 > -define=CONFIG::FILESERVER_PORT,8082 > >> -define=CONFIG::CHATSERVER_IP,0.0.0.0 -define=CONFIG::CHATSERVER_ > PORT,5223 > >> -define=CONFIG::PAYMENTSERVER_PORT,8081 -define=CONFIG::PAYMENTSERVER_ > URL, > >> https://payment.redacted.com:8081 -define=CONFIG::BUILD_PLATFORM,phone > >> -define=CONFIG::AIR,true -define=CONFIG::LOCAL_MODE,false > >> -define=CONFIG::SAFE_VALUES_ENABLE,true -define=CONFIG::ENCODE_REMOTE, > true > >> -define=CONFIG::ENABLE_ENCODED_DESCRIPTIONS,false > >> -define=CONFIG::ENABLE_CRASH_APP_ON_CHEAT,true > ../../src/client-flash/as/ > >> MainClass.as > >> > >> I’ve attached the full error log below. > >> > >> I’m using flex 4.6, btw. I’ve tried running this on both OSX and > Windows > >> w/ cygwin, and the errors are identical. > >> > >> Any clues as to what might be amiss? I’ve been banging my head on this > >> for over half a day, and I’m running out of ideas. > >> > >> Thanks so much for your help! It’s for a fun game featuring what I > think > >> might be one of the first Rubenesque female heroes in a game I’ve ever > >> seen, so noble cause n stuff! :) > >> > >> =-ddt-> > >> > >> > >