Try putting in an uncaughtException handler and see if it catches anything.

On 3/26/14 5:26 AM, "Flexicious.com" <flexici...@gmail.com> wrote:

>tried with 3.9, 4.0 as well as air 13.
>
>
>
>On Wed, Mar 26, 2014 at 1:47 AM, Raj Raju <raj.virtu...@gmail.com> wrote:
>
>> Can you try to make the build with latest air sdk 4.0 ( 4.0.0.1619 ). I
>> guess the problem will be resolved with this new sdk .
>> You can find the link below
>> http://labsdownload.adobe.com/pub/labs/flashruntimes/air/air4-0_sdk_wi
>> n.zip<
>> 
>>http://labsdownload.adobe.com/pub/labs/flashruntimes/air/air4-0_sdk_win.z
>>ip
>> >
>>
>> Cheers,
>> Raju.M.
>>
>>
>>
>> On Wed, Mar 26, 2014 at 9:38 AM, Flexicious.com <flexici...@gmail.com
>> >wrote:
>>
>> > We have a fairly large air app, and for some reason, when we package
>>it
>> for
>> > iOS, it does not launch correctly. Just a plain white screen. When we
>> > launch it in debug mode (or even using Fast packaging), it works fine.
>> Only
>> > with the export release build it simply launches a plain white screen
>>and
>> > does nothing.
>> >
>> > Anybody seen anything similar? Any idea if there is an error of some
>> sort,
>> > any way to find out what the error is?
>> >
>>

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