Try putting in an uncaughtException handler and see if it catches anything.
On 3/26/14 5:26 AM, "Flexicious.com" <flexici...@gmail.com> wrote: >tried with 3.9, 4.0 as well as air 13. > > > >On Wed, Mar 26, 2014 at 1:47 AM, Raj Raju <raj.virtu...@gmail.com> wrote: > >> Can you try to make the build with latest air sdk 4.0 ( 4.0.0.1619 ). I >> guess the problem will be resolved with this new sdk . >> You can find the link below >> http://labsdownload.adobe.com/pub/labs/flashruntimes/air/air4-0_sdk_wi >> n.zip< >> >>http://labsdownload.adobe.com/pub/labs/flashruntimes/air/air4-0_sdk_win.z >>ip >> > >> >> Cheers, >> Raju.M. >> >> >> >> On Wed, Mar 26, 2014 at 9:38 AM, Flexicious.com <flexici...@gmail.com >> >wrote: >> >> > We have a fairly large air app, and for some reason, when we package >>it >> for >> > iOS, it does not launch correctly. Just a plain white screen. When we >> > launch it in debug mode (or even using Fast packaging), it works fine. >> Only >> > with the export release build it simply launches a plain white screen >>and >> > does nothing. >> > >> > Anybody seen anything similar? Any idea if there is an error of some >> sort, >> > any way to find out what the error is? >> > >>