It is a bit scary since the documentation took the time to mention that playheadTime includes startDelay. I don't know this code at all, but it makes me think that there is a reason for it.
On 12/16/13 1:12 PM, "Justin Mclean" <jus...@classsoftware.com> wrote: >Hi, > >> Why shouldn't playheadtime include the startdelay? > >Because then the values returned are something like this: > >Elapsed Time/playheadTime >0/200 >27/200 >65/200 >109/200 >148/200 >178/200 >232/232 >264/264 > >It also gives different results to anything that extends AnimateTransform >(eg Scale), which would give this: > >Elapsed Time/playheadTime >0/0 >27/27 >65/65 >109/109 >148/148 >178/178 >232/232 >264/264 > >Thanks, >Justin