Why shouldn't playheadtime include the startdelay?

-Alex

On 12/16/13 3:55 AM, "Justin Mclean" <jus...@classsoftware.com> wrote:

>Hi,
>
>Here's a curious one:
>https://issues.apache.org/jira/browse/FLEX-33974
>
>From what I can see there's a couple of bugs in there.
>
>The most obvious one being:
>     public function get playheadTime():Number
>     {
>-        return _playheadTime + startDelay;
>+        return _playheadTime;
>     }
>
>And the other fix being updating _playheadTiem not being updated before
>the start time of the animation:
>
>            // Keep starting animations unless our sorted lists return
>            // animations that start past the current time
>            if (animStartTime < Timeline.currentTime)
>                if (anim.playReversed)
>                    anim.end();
>                else
>                    anim.start();
>            else
>+              anim._playheadTime = intervalTime;
>                break;
>
>However with this change we get about 20 effect tests failing, mostly in
>repeat count/repeat delay style tests. It looks to me like the repeat
>code was previously incorrect as duration already included startDelay.
>
>numRepeats += (_playheadTime - duration) / (duration + repeatDelay);
>
>See the original  playheadTime above. Anyone see something I've missed or
>are the current tests  possibly testing current incorrect behaviour?
>
>Thanks,
>Justin
>
>

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