On Monday, November 11, 2024 at 11:53:07 PM EST, Timothy M Butterworth 
<timothy.m.butterwo...@gmail.com> wrote:

On Mon, Nov 11, 2024 at 6:42 PM Steven Peckham <scpeckh...@yahoo.com> wrote:

 Hi,
 I retired and decided to learn some computer languages. I wrote an Adventure 
game in C++ (mostly just C using SDL to handle the screen and sounds) in order 
to learn C. I expect to debug it by January then copyright it and give it a 
GPL3 license. I am not sure if anyone would like to play it, but I would like 
to figure that out, and if so, offer it to one or more distribution(s). 


I like games. Do you have any screenshots or a description of the plot of the 
game? You say it is an adventure game does that mean it is an RPG.

>I would really want to address this in detail after the Copyright goes 
>through. Yes, it is (mostly) a turn based strategy XP based RPG, where you 
>control a team you define through the landscape. Not much of a story line (no 
>character development, beyond experience based), you just need to send all of 
>the demons home. There is an above ground level, and several underground 
>levels. I am told (by my alpha testers AKA family) that it is somewhat related 
>to the early 1990's computerized D&D games. I am unfortunately not much of a 
>game player myself, and not an artist (so this is limited by what is freely 
>available for sounds, art, music and so on). Bits of (grown-able) humor 
>interspersed within fighting, dialogue, magic, and strategy. This is my first 
>attempt at a game, but I've done programming. 
 


 I do not have a clue how to offer it to distributions (or what you/they might 
want). I currently run it on Debian, Mint and W*. I have zero interest in 
becoming a developer for the various distributions. Can someone please point me 
in the correct direction to get me started?


Do you have the source code published on a publicly available repo? If you want 
to have the game included in Debian you can use Debian Mentors mailing list to 
ask for assistance creating a salsa repo. If you want to have the game 
available for multiple distros then it would be benifficial to make either a 
Source Forge or GitHub repo. Are you interested in packaging the game yourself? 

>No. After the Copyright is in effect, I will be happy to provide the code 
>under the GPL3 license restrictions. Bluntly, I am very new to this, and have 
>never used a repo (the code exists on my PC and a backup stick). I will look 
>into that. I am unsure about packaging. If there is some directions on what is 
>needed, and how to accomplish it, I would be willing to give it a shot. I am 
>(currently) mostly interested if there is something that I might need to do to 
>the program itself to get it to work how the distributors would like. An 
>example would be the directory structures. Currently it goes under 
>/opt/games/{game-name} for all of the images, sounds, and such. You can (oddly 
>enough) override that, or even have the program update itself without 
>recompiling because I am aware that might be an issue. The problem will be 
>something that I have not considered. I would really prefer to only copyright 
>the working version of this, as it does cost money to copyright, and I am just 
>donating it (I am using Debian ,other peoples work, but still want to limit 
>expenses as much as practical). The prereqs for this would the the c++ runtime 
>and the sdl2 packages (my install scripts verify the existence and stop with 
>warning messages if they are not installed). 
 


 Thanks!,
 Steven Peckham.

 PS What I have now (for Linux) is, the c++ code, two compile scripts (one with 
debug, one without), and an install script (currently pointing to the opt 
folder). I do not have anything to put it into your structures currently, if 
you can tell me what you need ( or point me to a doc) I can come up with 
something. If you guys do that, just let me know, so I stop fussing about it.
 *Note: W uses the same source, but requires a separate compile, and install 
scripts. I'll worry about windows if someone asks for it. SP

-- 
⢀⣴⠾⠻⢶⣦⠀
⣾⠁⢠⠒⠀⣿⡁ Debian - The universal operating system
⢿⡄⠘⠷⠚⠋⠀ https://www.debian.org/

⠈⠳⣄⠀⠀
     On Monday, November 11, 2024 at 11:53:07 PM EST, Timothy M Butterworth 
<timothy.m.butterwo...@gmail.com> wrote:  
 
 

On Mon, Nov 11, 2024 at 6:42 PM Steven Peckham <scpeckh...@yahoo.com> wrote:

Hi,
I retired and decided to learn some computer languages. I wrote an Adventure 
game in C++ (mostly just C using SDL to handle the screen and sounds) in order 
to learn C. I expect to debug it by January then copyright it and give it a 
GPL3 license. I am not sure if anyone would like to play it, but I would like 
to figure that out, and if so, offer it to one or more distribution(s). 

I like games. Do you have any screenshots or a description of the plot of the 
game? You say it is an adventure game does that mean it is an RPG.
 
I do not have a clue how to offer it to distributions (or what you/they might 
want). I currently run it on Debian, Mint and W*. I have zero interest in 
becoming a developer for the various distributions. Can someone please point me 
in the correct direction to get me started?


Do you have the source code published on a publicly available repo? If you want 
to have the game included in Debian you can use Debian Mentors mailing list to 
ask for assistance creating a salsa repo. If you want to have the game 
available for multiple distros then it would be benifficial to make either a 
Source Forge or GitHub repo. Are you interested in packaging the game yourself? 
 
 


Thanks!,
Steven Peckham.

PS What I have now (for Linux) is, the c++ code, two compile scripts (one with 
debug, one without), and an install script (currently pointing to the opt 
folder). I do not have anything to put it into your structures currently, if 
you can tell me what you need ( or point me to a doc) I can come up with 
something. If you guys do that, just let me know, so I stop fussing about it.
*Note: W uses the same source, but requires a separate compile, and install 
scripts. I'll worry about windows if someone asks for it. SP




-- 
⢀⣴⠾⠻⢶⣦⠀
⣾⠁⢠⠒⠀⣿⡁ Debian - The universal operating system
⢿⡄⠘⠷⠚⠋⠀ https://www.debian.org/
⠈⠳⣄⠀⠀
  

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