Hi,
I retired and decided to learn some computer languages. I wrote an Adventure 
game in C++ (mostly just C using SDL to handle the screen and sounds) in order 
to learn C. I expect to debug it by January then copyright it and give it a 
GPL3 license. I am not sure if anyone would like to play it, but I would like 
to figure that out, and if so, offer it to one or more distribution(s). I do 
not have a clue how to offer it to distributions (or what you/they might want). 
I currently run it on Debian, Mint and W*. I have zero interest in becoming a 
developer for the various distributions. Can someone please point me in the 
correct direction to get me started?

Thanks!,
Steven Peckham.

PS What I have now (for Linux) is, the c++ code, two compile scripts (one with 
debug, one without), and an install script (currently pointing to the opt 
folder). I do not have anything to put it into your structures currently, if 
you can tell me what you need ( or point me to a doc) I can come up with 
something. If you guys do that, just let me know, so I stop fussing about it.
*Note: W uses the same source, but requires a separate compile, and install 
scripts. I'll worry about windows if someone asks for it. SP

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