Hi, I retired and decided to learn some computer languages. I wrote an Adventure game in C++ (mostly just C using SDL to handle the screen and sounds) in order to learn C. I expect to debug it by January then copyright it and give it a GPL3 license. I am not sure if anyone would like to play it, but I would like to figure that out, and if so, offer it to one or more distribution(s). I do not have a clue how to offer it to distributions (or what you/they might want). I currently run it on Debian, Mint and W*. I have zero interest in becoming a developer for the various distributions. Can someone please point me in the correct direction to get me started?
Thanks!, Steven Peckham. PS What I have now (for Linux) is, the c++ code, two compile scripts (one with debug, one without), and an install script (currently pointing to the opt folder). I do not have anything to put it into your structures currently, if you can tell me what you need ( or point me to a doc) I can come up with something. If you guys do that, just let me know, so I stop fussing about it. *Note: W uses the same source, but requires a separate compile, and install scripts. I'll worry about windows if someone asks for it. SP