On Wed, Jun 27, 2001 at 07:50:03AM -0400, [EMAIL PROTECTED] wrote: > In <[EMAIL PROTECTED]>, on 06/26/01 > at 10:33 AM, Andrew Sharp <[EMAIL PROTECTED]> said: > > >Ethan Benson wrote: > >> > >> > >> where did you hear that nvidia worked with i386? it sucks just as > >> badly there unless you use proprietary drivers which make your system > >> more unreliable then win95. > > The XFree86 sources contain drivers for the nvidia chips and GForce 2 xx > cards. Is there something wrong with these drivers? Shouldn't they work > with the Mac version (i.e. AGP != AGP?)
The open source drivers for nvidia hardware are all 2d only, except for some old stuff that NVidia opened up for the TNT2, or something. I was digging around for stuff on this after I got an i386 with a GeForce2 MX. Anyway, the only way to get accelerated 3D that I know of with a GeForce is with NVidia's binary-only drivers. They work fairly well for me with a 2.4.5 kernel and XFree86 4.0.3. I think I did experience a few lockups after leaving a game running full screen overnight. That was with the driver version from the nvidia-kernel-src package in Debian, which is way behind what's available from NVidia. I haven't had problems with version 1251 of NVidia's drivers. Still, I would think twice about running NVidia's crap on my firewall/email server/etc. However, I'm going to try it anyway, and try to leave some of my computers turned off to save electricity and heat, esp. during the summer. BTW, if anyone remembers my post a while ago about how NVidia's kernel module had GPL'ed code in it, that turned out to have been a pipe dream. I looked at the source again and didn't see any mention of any license other than "hands off, evil consumer...". Damn. -- #define X(x,y) x##y Peter Cordes ; e-mail: X([EMAIL PROTECTED] , ns.ca) "The gods confound the man who first found out how to distinguish the hours! Confound him, too, who in this place set up a sundial, to cut and hack my day so wretchedly into small pieces!" -- Plautus, 200 BCE