Użytkownik Todd Charron napisał: //sorry 4 polish lang :D
Ive tried Halflife/CounterStrike (1 year ago).I was wondering if any of you have any experience running a game server under Debian. Also wondering if you know the CPU/memory/bandwidth requirements of such a project. Thanks,
1st config:
PIII 600, 256/133 RAM, UDMA66 ~13 GB
3mbps (4 game server & inet cafe)
<10 gamers : vgood, <100 ms pings (inet), <20 ms pings (LAN)
10> gamers : good, <120 ms pings (inet), <30 ms pings (LAN)
2nd config:
PIII 1.13 512 cache, 512/133 ECC RAM, LDV SCSI 10k
3mbps (4 game server & inet cafe) (same cable, 2nd server)
<10 gamers : vgood, <80 ms pings (inet), <20 ms pings (LAN)
10> gamers : vgood, <80 ms pings (inet), <20 ms pings (LAN)
Ive tried running 2 game servers on one PC - it was the same (pings & everything)
3rd config:
PII 400 512 cache, 256/100 RAM, UDMA66
3mbps (4 game server & inet cafe) (same cable, 3nd add. server)
<10 gamers : good, <120 ms pings, <20 ms pings (LAN)
10> gamers : poor
When more than 10 players played : it wuz terrible. Game has "freeze-time" (~1 second 4 1-2 minutes)
OS: Trinux OR Debian
Other software: none (only some anticheat software)
Careful : pings are depending on clients bandwith!
Sorry for my english...
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Pozdrawiam,
Maksym Salamonowicz (eGroup.pl/Agencja C4)
([EMAIL PROTECTED])
riot/Mozilla/5.0 (Windows; U; Windows NT 5.0; pl-PL; rv:1.2.1) Gecko/20021130/1280x1024x32
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