On Sat, Dec 22, 2001 at 11:06:11AM -0500, Ben Collins wrote: > So if I create a game with _no_ levels, but the tools to create them, > then is it none-free? Just because the only ones available are non-free, > doesn't preclude that it is possible to create your own. The engine has > much more uses than just to play games (as the README in the source > says, also for educational purposes). >
The problem is that even if you made levels for it, the game would still be useless. You would still need new models for all the objects/players/weapons, new textures and sprites for everything, etc. An entire new game world is what is needed. Perhaps there are people in the Free software community willing to begin a project to replicate the Quake II data under the GPL? - k -- copyleft (c) 2001, Kyle McMartin