> > > > once upon a time, long long ago > > > > > > > > i wonder if i could find a fluid simulation library and use it to > > > > render in ASCII the flowing of a river! > > > > > > well i found https://github.com/Wumpf/blub as well as liquidfun > > > blub is 3d in rust, liquidfun is 2d > > > the two projects i found did not together imply that the problem is > > > solved to me. > > > but they do imply that the problem is solveable well enough to be > > > quite visually convincing > > > hard to look for projects nowadays > > > problem with rust, i don't know it well [yet > > > 2d wasnt the plan, but it seems fun the liquidfun lib > > > > > > it's cool how the blub guy made it so convincing lookign > > > > the blub guy in his post said he'd use mls-mpm if he redid it > > https://nialltl.neocities.org/articles/mpm_guide > > sounds like disney does graphics research now and engaged some of this :s > > you don't want to learn mpm? shouldn't i update my knowledge on > particle simulations?
y'know after i read that article in Nature on phytographci and fourier microscopy and electron tomography _all the nature magazines disappeared from the house_. before this happened i was leaving that article next to a chair and just slowly reviewing it. [[i would comment on how it could be used for medical imagery