> once upon a time, long long ago > > i wonder if i could find a fluid simulation library and use it to > render in ASCII the flowing of a river!
well i found https://github.com/Wumpf/blub as well as liquidfun blub is 3d in rust, liquidfun is 2d the two projects i found did not together imply that the problem is solved to me. but they do imply that the problem is solveable well enough to be quite visually convincing hard to look for projects nowadays problem with rust, i don't know it well [yet 2d wasnt the plan, but it seems fun the liquidfun lib it's cool how the blub guy made it so convincing lookign