I believe the op is running source mod, which can be used quite successfully to run a mix of workshop and standard maps, as long as the mapcycle.txt file has the directories in it. On Aug 7, 2013 9:11 AM, "Michael Loveless" <[email protected]> wrote:
> On top of what Violet said, you should be removing the maplist.txt and > mapcycle.txt files from your CSGO directory if you are going to be running > strictly Workshop maps. If you attempt to run a mix of Workshop and > Standard maps through custom mapgrouping, you are going to end up with half > of your potential clients not getting into your server due to map > mismatches. For the people who actually do get in, you run the risk of > causing them to have map mismatches when they attempt to connect to other > servers. People will not go through the process of deleting their map > folders so they can get into your server, they will likely just go > elsewhere. Keep it simple. You can run _se version of all the stock maps as > well as run all the Operation Payback maps right through Workshop. > > As far as your map switching to de_dust, IF you plan on running > workshop...You go into your cfg/autoexec.cfg file and you should see two > lines: > > mapgroup "mg_bomb" (or whatever you might have changed it to) > map "de_dust" > > What you need to do is put two slashes in front of both of those lines to > cancel them out (use slashes instead of deleting, they may get re-wrote > into the file) > So, it should look like this now - //mapgroup "mg_bomb" //map "de_dust" > > This along with you deleting the maplist and mapcycle files will keep your > server from switching to de_dust when you run any sort of changelevel. > Don't attempt to outsmart Valve by combining workshop maps and stock maps > through a custom mapgroup because you are going to screw with your clients > and they won't return. > > > On Wed, Aug 7, 2013 at 8:20 AM, Absurd Minds <[email protected]>wrote: > >> Yes, put the path in mapcycle.txt just like you did in gamemodes. >> On Aug 7, 2013 8:17 AM, "theflamme99" <[email protected]> wrote: >> >>> Hi! >>> Thanks for your answer. >>> I try to move the plugin and I still got the problem. I will try to >>> explain >>> what I have done to be sure I have used the rigth method. First is a >>> private >>> server for my friend only and is on windows version. >>> >>> I put all my workshop number in "subscribed_file_ids.txt" >>> EX: >>> 122521875 >>> 163589843 >>> >>> I created a "gamemodes_server.txt", this is my mapsgroups im this txt: >>> "mapgroups" >>> { >>> "mg_bomb_se" >>> // mapgroup definition >>> { >>> "name" "mg_bomb_se" >>> "maps" >>> { >>> >>> "de_train" "" >>> "de_dust" "" >>> "de_dust2" "" >>> "de_aztec" "" >>> "de_inferno" "" >>> "de_mirage" "" >>> "de_nuke" "" >>> "de_vertigo" "" >>> "cs_militia" "" >>> "cs_assault" "" >>> "cs_italy" "" >>> "cs_office" "" >>> "cs_museum" "" >>> "cs_motel" "" >>> "cs_downtown" "" >>> "de_favela" "" >>> "de_seaside" "" >>> "workshop/122521875/fy_pool_day" >>> "" >>> "workshop/125663769/cs_siege" >>> "" >>> "workshop/132293723/de_lowlands_v2" >>> "" >>> "workshop/136819520/de_gwalior" >>> "" >>> "workshop/148027212/de_print" >>> "" >>> "workshop/149562228/cs_aldi2k_go_b1" >>> "" >>> "workshop/150267492/de_chinatown" >>> "" >>> >>> "workshop/150328560/de_stargate_atlantis_a4" "" >>> "workshop/151456229/cs_east_borough" >>> "" >>> "workshop/152827986/de_ruins" >>> "" >>> "workshop/163589843/de_cache_steam_2" >>> "" >>> } >>> } >>> } >>> >>> After I changed "mapcycle.txt", this is my "mapcycle.txt" >>> de_train >>> de_dust >>> de_dust2 >>> de_aztec >>> de_inferno >>> de_mirage >>> de_nuke >>> de_vertigo >>> cs_militia >>> cs_assault >>> cs_italy >>> cs_office >>> cs_museum >>> cs_motel >>> cs_downtown >>> de_favela >>> de_seaside >>> fy_pool_day >>> cs_siege >>> de_lowlands_v2 >>> de_gwalior >>> de_print >>> cs_aldi2k_go_b1 >>> de_chinatown >>> de_stargate_atlantis_a4 >>> cs_east_borough >>> de_ruins >>> de_cache_steam_2 >>> >>> Should I put the path in mapcycle.txt? >>> >>> When I started the server, my maps have been downloaded in >>> maps\workshop\### >>> >>> If I use the console command to change maps "map map_name", it's works! >>> >>> I installed Metamod 1.9.2 with sourcemod 1.5.0 >>> >>> When you talk of mingle workshop with maps, is it what I have done? >>> >>> Thanks for your help! >>> >>> >>> >>> -- >>> View this message in context: >>> http://csgo-servers.1073505.n5.nabble.com/Problem-with-vote-map-vs-workshop-tp4894p4902.html >>> Sent from the CSGO_Servers mailing list archive at Nabble.com. >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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