It also seems to happen randomly, not depending on server population nor 
framerates or connection quality. We have people experiencing this, right now. 
Net_graph does not show any choke/loss and frame rates are high and constant. 



On 03.05.2013, at 12:51, Absurd Minds <goabs...@absurdminds.net> wrote:

> Some clan members were rubber banding really badly on valve's 64 tick servers 
> but not in our 128 tick servers, so I too doubt that it is related to low 
> frame rate.
> 
> On May 3, 2013 1:48 AM, "Glenn Charpantier" <gl...@candrom.com> wrote:
>> Are you saying this based on your own experience, or is this just a 
>> suggestion? 
>> 
>> I too experienced this rubberbanding on some of our server (since patch), 
>> but I have a constant 250+ fps and great connection, so I have a hard time 
>> understanding why I would have this lag under these good conditions.
>> 
>> But now that you mention HPET timer, I will try and enable it and see if any 
>> rubberbanding occurs again.
>> 
>> 
>> Glenn
>> 
>> Sent from my iPhone
>> 
>> On 03.05.2013, at 07:31, V V <vl910...@yahoo.com> wrote:
>> 
>>> 
>>> try using HPET timer for fix lag.
>>> 
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