Le 01/05/2014 13:00, Marc Landgraf a écrit :
Hey,
I'm not talking about 20% speedloss here with VC++.
Just the times for 1000 empty playouts on 9x9, not using any sort of multithreading:
VS debug configuration: 15257
VS release config (optimized): 756
C::B mingw-w64 no optimizations: 498
C::B mingw-w64 -O3 -fexpensive-optimizations -march=corei7-avx: 108

This of course clearly looks as this is certainly my fault... But right now I can't find what I'm doing wrong here... and so I have to miss out those handy VS-comfort features and continue with C::B + mingw-w64. And the VS profiler results looks pretty much like what I got, when I last used VerySleepy on my code compiled with mingw. No super drastic bottlenecks just general slowness it seems. Mingw-w64 makes it impossible to profile the code, but mingw has performance issues as well for me, so I'm using it only when i need profile data (not as drastic as VC++, but about factor 3).


Are you doing any memory allocation or input/outputs ? If that's the case then you should not start the code with F5 but shift F5 from inside VS.

hj.

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