Le 01/05/2014 13:00, Marc Landgraf a écrit :
Hey,
I'm not talking about 20% speedloss here with VC++.
Just the times for 1000 empty playouts on 9x9, not using any sort of
multithreading:
VS debug configuration: 15257
VS release config (optimized): 756
C::B mingw-w64 no optimizations: 498
C::B mingw-w64 -O3 -fexpensive-optimizations -march=corei7-avx: 108
This of course clearly looks as this is certainly my fault... But
right now I can't find what I'm doing wrong here... and so I have to
miss out those handy VS-comfort features and continue with C::B +
mingw-w64.
And the VS profiler results looks pretty much like what I got, when I
last used VerySleepy on my code compiled with mingw. No super drastic
bottlenecks just general slowness it seems.
Mingw-w64 makes it impossible to profile the code, but mingw has
performance issues as well for me, so I'm using it only when i need
profile data (not as drastic as VC++, but about factor 3).
Are you doing any memory allocation or input/outputs ? If that's the
case then you should not start the code with F5 but shift F5 from inside VS.
hj.
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