Hey,
in the past I tried VS again and again, and in the end always returned back
to Code::Blocks... It really feels like VS and me won't find together.
Actually, after your comment I tried it again today, but even after
spending a decent amount of time of porting it, the program ran awfully
slow in debug mode, and crashed, as soon as the VC++ compiler tried to
optimize it. (For reasonable performance I need optimization with mingw-w64
as well)
Maybe it is just me and my terrible way of coding... But Visual Studio and
Visual C++ I can't handle properly.
And with Code::Blocks, I fooled around with various versions of GCC, and
ended with mingw-w64, which gave me by far the best performance among those
supporting the for me relevant C++11-features.

Marc


2014-04-30 11:01 GMT+02:00 Aja Huang <[email protected]>:

> Hey Marc,
>
> 2014-04-30 8:37 GMT+01:00 Marc Landgraf <[email protected]>:
>
> Hi,
>> my bot is still under construction, but written entirely under C++11. So
>> few comments:
>> General:
>> Most compilers, especially if you are using Windows, still have problems
>> with C++11 and it's new multithreading library. Right now I'm using
>> mingw-w64-4.8.1 as it has the required support for <thread>, even so it is
>> done with some workaround via winpthreads, and gives a decently fast code.
>> But I'm also interested if anyone else can share his experience with other
>> compilers. (for windows)
>>
>
> Why don't you use Visual Studio 2013? CTP_Nov2013 supports a lot of new
> C++11 features.
>
>
> http://blogs.msdn.com/b/vcblog/archive/2013/11/18/announcing-the-visual-c-compiler-november-2013-ctp.aspx
>
> Aja
>
>
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