Or, if it's lopsided far from 1/2, Wilson's is just as good, in my
experience.
On Mar 30, 2016 10:29 AM, "Olivier Teytaud" <teyt...@lri.fr> wrote:

> don't use asymptotic normality with a sample size 5, use Fisher's exact
> test
>
> the p-value for the rejection of
> "P(alpha-Go wins a given game against Lee Sedol)<.5"
> might be something like 3/16
> (under the "independent coin" assumption!)
>
> this is not 0.05, but still quite an impressive result :-)
>
> with 5-0 it would have been <0.05.
>
>
>
> On Wed, Mar 30, 2016 at 6:59 PM, Ryan Hayward <hayw...@ualberta.ca> wrote:
>
>> Hey Simon,
>>
>> I only now remembered:
>>
>> we actually experimented on the effect
>> of making 1 blunder (random move instead of learned/searched move)
>> in Go and Hex
>>
>> "Blunder Cost in Go and Hex"
>>
>> so this might be a starting point for your question
>> of measuring player strength by measuring
>> all move strengths...
>>
>> https://webdocs.cs.ualberta.ca/~hayward/papers/blunder.pdf
>>
>> On Wed, Mar 30, 2016 at 5:29 AM, Lucas, Simon M <s...@essex.ac.uk> wrote:
>>
>>> In my original post I put a link to
>>> the relevant section of the MacKay
>>> book that shows exactly how to calculate
>>> the probability of superiority
>>> assuming the game outcome is modelled as
>>> a biased coin toss:
>>>
>>> http://www.inference.phy.cam.ac.uk/itila/
>>>
>>>
>>> I was making the point that for this
>>>
>>> and for other outcomes of skill-based games
>>> we can do so much more (and as humans we intuitively
>>> DO do so much more) than just look at the event
>>> outcome - and maybe as a community we should do that more
>>> routinely and more quantitatively (e.g.
>>> by analysing the quality of each move / action)
>>>
>>> Best wishes,
>>>
>>>   Simon
>>>
>>>
>>>
>>> On 30/03/2016, 11:57, "Computer-go on behalf of djhbrown ." <
>>> computer-go-boun...@computer-go.org on behalf of djhbr...@gmail.com>
>>> wrote:
>>>
>>> >Simon wrote: "I was discussing the results with a colleague outside
>>> >of the Game AI area the other day when he raised
>>> >the question (which applies to nearly all sporting events,
>>> >given the small sample size involved)
>>> >of statistical significance - suggesting that on another week
>>> >the result might have been 4-1 to Lee Sedol."
>>> >
>>> >call me naive, but perhaps you could ask your colleague to calculate
>>> >the probability one of side winning 4 games out of 5, and then say
>>> >whether that is within 2 standard deviations of the norm.
>>> >
>>> >his suggestion is complete nonsense, regardless of the small sample
>>> >size.  perhaps you could ask a statistician next time.
>>> >
>>> >--
>>> >patient: "whenever i open my mouth, i get a shooting pain in my foot"
>>> >doctor: "fire!"
>>> >http://sites.google.com/site/djhbrown2/home
>>> >https://www.youtube.com/user/djhbrown
>>> >_______________________________________________
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>>>
>>
>>
>>
>> --
>> Ryan B Hayward
>> Professor and Director (Outreach+Diversity)
>> Computing Science,  UAlberta
>>
>> _______________________________________________
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>>
>
>
>
> --
> =========================================================
> Olivier Teytaud, olivier.teyt...@inria.fr, TAO, LRI, UMR 8623(CNRS -
> Univ. Paris-Sud),
> bat 490 Univ. Paris-Sud F-91405 Orsay Cedex France
> http://www.slideshare.net/teytaud
>
>
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