Yes, you understood me right.   I disagree with Olivier on this one.    To
me it is self-evident that humans are more scalable than computers because
we have better heuristics.   When that is not true it is usually because the
task is trivial, not because it is hard.

- Don


On Mon, Oct 26, 2009 at 6:14 PM, Mark Boon <tesujisoftw...@gmail.com> wrote:

> 2009/10/26 Don Dailey <dailey....@gmail.com>:
> >
> >
> > 2009/10/26 Richard J. Lorentz <lore...@csun.edu>
> >
> > Yes,  this group does not have a consensus at all on this.   On the one
> hand
> > we hear that MCTS has reached a dead end and there is no benefit from
> extra
> > CPU power, and on the other hand we have these developers hustling around
> > for the biggest machines they can muster in order to play matches with
> > humans!      And Olivier claims that computers benefit more from
> additional
> > thinking time than humans!
> >
>
> Well, we had this discussion a while back on this list. I (and some
> others) argued that humans play fast extremely well and that more time
> provides a rapidly decreasing benefit. If I remember well it was you
> who was arguing this not being the case and that pros benefit greatly
> with more time. So it seems we're starting to see some support for the
> argument that at least in Go professional players don't benefit as
> much from more time than computers do at the moment.
>
> Mark
> _______________________________________________
> computer-go mailing list
> computer-go@computer-go.org
> http://www.computer-go.org/mailman/listinfo/computer-go/
>
_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to