2009/10/26 Richard J. Lorentz <lore...@csun.edu>

>  How things changes. You would never hear a comment like Remark c) below
> concerning the "old" alpha-beta chess engines.
>

Yes,  this group does not have a consensus at all on this.   On the one hand
we hear that MCTS has reached a dead end and there is no benefit from extra
CPU power, and on the other hand we have these developers hustling around
for the biggest machines they can muster in order to play matches with
humans!      And Olivier claims that computers benefit more from additional
thinking time than humans!


- Don



>
> Olivier Teytaud wrote:
>
>
> Dear all,
>
>  For information, our Taiwanese partners(**) for a ANR grant have organized
> public demonstration games between
>
> MoGoTW (based on MoGo 4.86.Soissons + the "TW" modifications developped
>                 jointly with our Taiwanese colleagues)
>          and
> C.-H. Chou 9P, top pro player winner of the LG Cup 2007.
>
> This was during a press conference at Taipei around a French-Taiwanese
> grant for joint research.
>
> Details:
> a) MoGoTW was running on 32 quad-cores(*) in Taiwan.
> b) There were two blitz games (15 minutes per side), won by the pro.
> c) There was one non-blitz game (45 minutes per side). MoGo was unlucky
>       as it was black, but it nonetheless won the game. This game is
> enclosed.
>      All games can be found on KGS (account nutngo)
>
> Remarks:
>
> a) Fuego won as white against a 9P a few months ago. Therefore computers
> have won both as white and black against top players :-)  We now should
> win on a complete game like 4 out of 7 games and the job would be
> completly done for 9x9 Go :-)
>
> b) MoGo already won a game as black, against Catalin Taranu, but I guess
>    the pro, at that time, had played an original opening somehow for fun
>    (I'm not sure of that, however).
>
> c) My feeling is that blitz games are not favorable to computers...
> Statistics
>     are in accordance with this I guess. Humans are stronger for short time
>     settings.
>
> d) If I understand well, MoGo won a final semeai in the upper right part.
> But,
>    nearly everybody on this mailing (except you, Sylvain, maybe, if you
> still
>    read this mailing-list :-) ?) reads go games better than me, so don't
> trust this
>    comment :-)
>
> e) The game was longer than most important games I've seen (59 moves).
>
> All comments welcome.
>
> Best regards
> Olivier
>
> (*) mogoTW was supposed to run on this 32x4 system, but other platforms
> were prepared in case of trouble on this cluster. I'll publish a correction
> if I see that the game was not played on this machine.
>
> (**) contributors include all the mogo-people, plus Mei-Hui Wang,
> Chang-Shing Lee, Shi-Jim Yen, and people that I only know by their nicknames
> (Coldmilk, TomTom...) - sorry for the people I've forgotten, names in
> Chinese are difficult for me :-)
>
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