i think that the rationale behind variable komi is intuitive: good players can handicap one another more effectively with komi than with handicap stones, because it's more fine-grained.
this is likely what is leading to the idea that computers playing handicap games could use this to their advantage. there's something like an exact tradeoff between stones and komi, although i don't know the function and it'd be interesting to find. s. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/