X can't fill J6 because that would be suicide.  For the moment, H5 is an
eye.

David

> -----Original Message-----
> From: computer-go-boun...@computer-go.org [mailto:computer-go-
> boun...@computer-go.org] On Behalf Of Brian Sheppard
> Sent: Wednesday, July 01, 2009 4:09 AM
> To: computer-go@computer-go.org
> Subject: [computer-go] Complicated seki with Ko
> 
> >With X to move, Many Faces immediately gives about a 1% win rate, and
> after
> >a few seconds, resigns, showing 23742 playouts with 0.5% win rate.  10
ply
> >principal variation, staring with A7.  I don't have any special code to
> >detect superko or give-2, get-1 in playouts, but the playouts don't
> generate
> >self- atari moves in a seki, so I think it never tries J6 for either
side.
> 
> How does MF recognize that it is a seki without analyzing what happens in
> the ko?
> The eye on H5 is false if X can fill J6, so it is premature to use the
> "both
> sides have an eye with only shared liberties" rule.
> 
> >   1 2 3 4 5 6 7 8 9
> > A - O - O X - - X -
> > B - X O - O X - O O
> > C - O O - O - X O -
> > D X X X O O O O O O
> > E - O X X X O X O O
> > F - - O X O X X X X
> > G - - X X O O X X -
> > H - O X O - O O X X
> > J - O X O O - X - X
> > X to play.
> 
> _______________________________________________
> computer-go mailing list
> computer-go@computer-go.org
> http://www.computer-go.org/mailman/listinfo/computer-go/

_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to