On Wed, 2008-10-08 at 23:35 -0300, Mark Boon wrote: > I'm not sure if it's wise to ignore games lost on time. For a MCTS > program it makes sense to adjust the time taken for the move based on > its perceived chance of winning. But that means a program is more > likely to lose on time because it's losing anyway, and that judgement > involves the komi.
That's a good point. I'll only throw out games that ended quickly then. - Don > > > Maybe better to ignore games lost on time before a certain number of > moves were played, which may indicate a crash. > > > Mark > > > On 8-okt-08, at 23:22, Don Dailey wrote: > > > I also won't consider games lost on Time for this purpose and I will > > use > > > > the ELO calculation from Bayeselo, not the current ratings when the > > > > games were played > > > > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/
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