> From: Bob Hearn <[EMAIL PROTECTED]> > > On Sep 5, 2008, at 10:34 AM, Robert Jasiek wrote: > > > terry mcintyre wrote: > >> Has anyone tried implementing the ideas in Richard Hunter's "Counting > > > Liberties" > > > > ... > > > > So although Hunter's study is a good fundament from which to start > > working (in expert systems or for becoming a stronger player), one > > should not expect complete generality prematurely. > > But conceivably, it is not necessary to completely analyze semeai > statically, merely to produce some better heuristics so that the > playouts do a better job with semeai, correct? >
Better heuristics would certainly help, but my hope is that local search trees can be precomputed. It's ok for a top level analysis to try all sorts of goofy moves, looking for the one tesuji which denies eyespace to a group, but if all these variations are tried millions of times, it greatly increases the size of the search tree. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/