FatMan is a CPU hog,   I think it would be good to get a lot of data
first,  and then perhaps see what happens with FatMan 14.    I would not
put 15 in unless 14 showed an improvement.  

I hope to find an explanation for the sudden flattening out of FatMan,
which could point to a general performance bug at lower levels too.

I will do some statistics later on win/loss results for white and black
at various ELO windows.    It would interesting if we discovered that
one color was winning a LOT of games - it would indicated that the play
is getting really strong as David Fotland suggested.

- Don


Alain Baeckeroot wrote:
> Le jeudi 24 janvier 2008, Don Dailey a écrit :
>   
>> Hi Hideki,
>>
>> No need to stop any of the weaker games since 99% of the compute time is
>> consumed by the strongest half. 
>>
>> Also, only the new mogo's will be scheduled to play until they catch up
>> - however their opponent will almost always be the stronger players.  
>> The probability of one of them playing against an opponent in the lower
>> half is low.   
>>
>> - Don
>>     
>
> Is it planned to also add Fatman 14 15 16 ?
> Or is there some impossibility ?
>
> Also it would be nice to have an order of magnitude of memory usage
> and time used for each level.
>
> Thanks a lot for this great study 
> Alain
>
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>   
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