FatMan is a CPU hog, I think it would be good to get a lot of data first, and then perhaps see what happens with FatMan 14. I would not put 15 in unless 14 showed an improvement.
I hope to find an explanation for the sudden flattening out of FatMan, which could point to a general performance bug at lower levels too. I will do some statistics later on win/loss results for white and black at various ELO windows. It would interesting if we discovered that one color was winning a LOT of games - it would indicated that the play is getting really strong as David Fotland suggested. - Don Alain Baeckeroot wrote: > Le jeudi 24 janvier 2008, Don Dailey a écrit : > >> Hi Hideki, >> >> No need to stop any of the weaker games since 99% of the compute time is >> consumed by the strongest half. >> >> Also, only the new mogo's will be scheduled to play until they catch up >> - however their opponent will almost always be the stronger players. >> The probability of one of them playing against an opponent in the lower >> half is low. >> >> - Don >> > > Is it planned to also add Fatman 14 15 16 ? > Or is there some impossibility ? > > Also it would be nice to have an order of magnitude of memory usage > and time used for each level. > > Thanks a lot for this great study > Alain > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > > _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/