There's some value to human-human games in this proposed tournament, I think. 
Some humans might play or worse at 5 minute time controls. Comparison with 
longer games might be interesting.
 
Terry McIntyre <[EMAIL PROTECTED]>
They mean to govern well; but they mean to govern. They promise to be kind 
masters; but they mean to be masters. -- Daniel Webster

----- Original Message ----
From: steve uurtamo <[EMAIL PROTECTED]>
To: computer-go <computer-go@computer-go.org>
Sent: Wednesday, December 5, 2007 8:18:34 AM
Subject: Re: [computer-go] erm...


two followups, and i'm sorry for not referencing the
original notes directly:

i) i agree that 9x9 has fewer standard deviations of
skill.  there's simply less to be good at (ladders are
tiny, life and death can only be so large, the difference
between influence and territory is skewed, etc.).  this
doesn't mean that "dan level play" is meaningless, and
i'm sorry for making that implication.

ii) i do think that organized play by a range (not too low,
or people will get irritated) of bots against a large batch
of humans with solid kgs ranks is a good idea.  a tournament
is the best way to do this, and i don't even think that strictly
human->bot games are necessary: human->human games
will give us quite a bit of information about 9x9 "ranks" as
well, and how the conversion should go.  that data is probably
at least as useful as the human->bot games.  also, there's no
real reason to exclude bot->bot games on kgs.  it'll provide
equally good data about how a tournament works.

to this end, if anyone wants to organize a 9x9 tournament on
kgs (i'm not sure how this is done) where computer players
are allowed (encouraged) to play, with cgos-like time controls,
i'd be happy to do the ELO->rank analysis after the fact (although
i imagine that jacques would do a better job.  :)

the more games the better, and with reasonable time controls,
there's no reason that this couldn't be something like the ironman
tournaments that kgs occasionally runs, in the sense that a
multi-day tournament during various times of the day would provide
for a rich and wide variety of players.  i'd ignore everything but
the game results, of course, and would just need kgs rank at start
of tournament for each player, and elo information at start of
tournament for each bot.

s.



    
  
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