Yes, StoneGrid only uses Benson's algorithm. On Dec 13, 2007 4:30 PM, <[EMAIL PROTECTED]> wrote:
> That's a strong program, and interesting information. For clarity, I > assume that you mean something like Benson's algorithm, while my intended > meaning was "alive assuming perfect play." Both are relevant, we just need > to keep them sorted out. > > - Dave Hillis > > > -----Original Message----- > From: John Fan <[EMAIL PROTECTED]> > To: computer-go <computer-go@computer-go.org> > Sent: Thu, 13 Dec 2007 3:42 pm > Subject: Re: [computer-go] MC-UCT and tactical information > > My program StoneGrid calculates unconditional life and death at every > move, in the UCT Tree and in the random playout. I think it helps on its > strength a little bit, especially in the end game. In the begining of the > game, seems to be completely useless. It is slow. But it makes the random > playout slightly shorter. The random playout is about 80 moves per game. I > do not have a comparison if the unconditional life and death is disabled, > since it is not easy to do in the current data structure. > ------------------------------ > More new features than ever. Check out the new AIM(R) > Mail<http://o.aolcdn.com/cdn.webmail.aol.com/mailtour/aol/en-us/text.htm?ncid=aimcmp00050000000001> > ! > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ >
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