Lars said: > I had build an Monte-Carlo GO-Engine (GOMonCy) wich uses the Japanese > scoring system. It reached a win rate against GnuGO 3.6 level 10 of > stable 50%-52%. I used territorry-statistics about the Monte-Carlo > outcomes. You get a probability for every field telling you who is the > owner. It works quite good, but I thougt that nearly everyone is using > such statistics, isnt't it?
I don't know what dragongoserver.net uses to score human-human games, but I almost always have to tell it which chains are dead. Does this mean that their scoring routine should be using Monte Carlo, or are those territory-statistics pretty questionable? Forrest Curo ----------------------------------------- This email was sent using AIS WebMail. http://www.americanis.net/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/