gtp has specific support for handicap games.  If we do handicap, I'd
prefer to see the server use those specialized commands.

On Sun, 2007-10-28 at 17:21 -0400, Don Dailey wrote:
> What if one program agreed to moving at a1 on the first move?   Would
> this simulate a handicap pretty well?
> 
> You could get up to 4 (or is it 5) by agreeing to move to various corner
> intersections.
> 
> Is it better to pass than move A1 on the first move?
> 
> I suggest it might be interesting if the really strong programs post
> versions that do this. 
> 
> - Don
> 
> 
> 
> 
> 
> Don Dailey wrote:
> > David Fotland wrote:
> >   
> >> It's hard to believe crazy stone is 7 stones stronger than mfgo.  I'd
> >> like to see some handicap games to show this.  100 ELO might have some
> >> relation 1 handicap stone at low ratings, but at higher strengths, 1
> >> stone handicap must be a smaller ELO difference.
> >>  
> >> David
> >>
> >>     
> > This handicap can be simulated of course.   It's wouldn't be exactly the
> > same as a real handicap game, but the program giving the handicap could
> > agree to pass on the first N moves.     However, with CGOS scoring the
> > weaker program could immediately pass and win the game!     Some of my
> > programs would just automatically pass if it won the game on score.
> >
> > - Don
> >
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