On Thu, 2007-04-12 at 11:18 -0400, Jason House wrote: > Not having byo yomi because it's tough to code isn't really a good > argument. If we want (non-computer-go) people to take the results > seriously, the game timing should be the same as what people naturally > do. I personally am hesitant to play games with fixed time limits > because I don't trust myself the use the time appropriately throughout > the game.
Byo yomi of course is a better time control for computers, even if it's slightly more difficult to implement. It also has the advantage that humans may consider it more "fair" to them even though it isn't. - Don _______________________________________________ computer-go mailing list [EMAIL PROTECTED] http://www.computer-go.org/mailman/listinfo/computer-go/