Remi, Could you change your time as 10 min. plus 8 min. byo yomi? Otherwise it's too short for human. It's difficult to get a real results. Daniel Liu -----Original Message----- From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wed, 11 Apr 2007 3:33 PM Subject: Re: [computer-go] The dominance of search (Suzie v. GnuGo)
[EMAIL PROTECTED] wrote: > I also find this kind of information very interesting and useful. Now > I > have a better feel for what kind of scaling is realistic to try for > and how > to measure it. > > Putting some recent data points together, it look like giving Mogo 2 > > > orders of magnitude more computer power would result in low dan level > > > 19x19 play? Not the sort of thing one can pull out of a back pocket, > but > > tantalizing. > > I would be very interested to see equivalent scaling numbers from > > > CrazyStone, if Remi would be so kind. > > - Dave Hillis I don't have time to do this right now. I have connected Crazy Stone to play 10 minute blitz on KGS, and will leave it all night long. It reached [1d] for a while, and is currently [1k]. There is a big surprise effect when humans play Crazy Stone. The first moves look so stupid. Usually, a human player will lose the first game, then it will win the next ones. Rémi _______________________________________________ computer-go mailing list [EMAIL PROTECTED] http://www.computer-go.org/mailman/listinfo/computer-go/ ________________________________________________________________________ AOL now offers free email to everyone. Find out more about what's free from AOL at AOL.com.
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