On Thu, 22 Sep 2011 22:33:49 -0700, Joar Wingfors said: >> Exceeding the available memory of the garbage collector should not >crash, instead your allocations should fail. > >When memory allocations fail, apps crash. Like it or not, that's just >the way it is. Not sure what the alternative would be - Changing all (!) >of our code to handle out-of-memory errors at every method / function >call? And then if you were to catch such an error, having to handle it >without being able to allocate memory?
Though in my case, I don't think that I'm 'out of memory'. To recap, I have 32 GB of physical RAM, gobs of virtual memory/disk space, a 64 bit process, and when I reach 4 GB used, NSMutableData crashes trying to do a mutableCopy. In what way is this 'out of memory'? And this only happens in GC, not MRC. In any case, I've filed rdar://10169190 -- ____________________________________________________________ Sean McBride, B. Eng s...@rogue-research.com Rogue Research www.rogue-research.com Mac Software Developer Montréal, Québec, Canada _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com