On 22 sep 2011, at 21:04, Don Quixote de la Mancha wrote:

> Exceeding the available memory of the garbage collector should not crash, 
> instead your allocations should fail.


When memory allocations fail, apps crash. Like it or not, that's just the way 
it is. Not sure what the alternative would be - Changing all (!) of our code to 
handle out-of-memory errors at every method / function call? And then if you 
were to catch such an error, having to handle it without being able to allocate 
memory?

I think it's better to just crash in cases such as this one, better to spend 
time figuring out what the real issue is here, than making it the 
responsibility of every application developer to figure out how to cope with it.

j o a r


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