Thanks for all the suggestions, guys!

Artemiy.

On 11 Apr 2011, at 03:55, Laurent Daudelin wrote:

> On Apr 10, 2011, at 16:45, Todd Heberlein wrote:
> 
>> On Apr 10, 2011, at 4:32 PM, davel...@mac.com wrote:
>> 
>>> And you also have add code to verify a valid receipt. There's a few samples 
>>> of how to do this on github (you should modify them to make the app more 
>>> difficult to crack unless you're giving the app away for free). Apple has 
>>> more about this that you can read once you join the developer program.
>> 
>> Validating the receipt is optional.
>> 
>> Having recently gone through this with my first application, I generally 
>> would not recommend it for version 1.0 of someone's first app (unless it is 
>> a very expensive app). It is surprisingly complex and poorly documented, and 
>> there are too many other things to worry about when getting your first app 
>> through the approval process.
>> 
>> If you want copy protection (which is what receipt validation in about), I 
>> would leave it until the first update to your application or the second app 
>> you submit.
> 
> Don't forget that verifying the receipt doesn't get you much. A user can 
> still install an unlimited number of copies on any Macs he wants. He just has 
> to enter his iTunes Apple ID and password, that's it. I didn't think it was 
> worth the effort for my first app.
> 
> -Laurent.
> -- 
> Laurent Daudelin
> AIM/iChat/Skype:LaurentDaudelin                               
> http://www.nemesys-soft.com/
> Logiciels Nemesys Software                                    
> laur...@nemesys-soft.com
> 
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