There is a set of guidelines about things you should avoid if you don't want 
your app to be rejected. Not sure if it's available to non-registered Mac 
developers but I think it should.

-Laurent.
-- 
Laurent Daudelin
AIM/iChat/Skype:LaurentDaudelin                                 
http://www.nemesys-soft.com/
Logiciels Nemesys Software                                      
laur...@nemesys-soft.com

On Apr 10, 2011, at 11:16, Artemiy Pavlov wrote:

> Hey all,
> 
> I am not yet a member of the Mac Developer program, but I am experimenting 
> with my own Cocoa OS X app and I would like to know what are the requirements 
> on getting it into the Mac App Store.
> 
> I mean, I have a 32/64 bit Intel build of a vanilla Cocoa app in XCode. Where 
> will I go from there? Apart from signing the code with a certificate that you 
> receive from Apple, what one needs to do to get his app bundle into the Mac 
> App Store? 

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