There is a set of guidelines about things you should avoid if you don't want your app to be rejected. Not sure if it's available to non-registered Mac developers but I think it should.
-Laurent. -- Laurent Daudelin AIM/iChat/Skype:LaurentDaudelin http://www.nemesys-soft.com/ Logiciels Nemesys Software laur...@nemesys-soft.com On Apr 10, 2011, at 11:16, Artemiy Pavlov wrote: > Hey all, > > I am not yet a member of the Mac Developer program, but I am experimenting > with my own Cocoa OS X app and I would like to know what are the requirements > on getting it into the Mac App Store. > > I mean, I have a 32/64 bit Intel build of a vanilla Cocoa app in XCode. Where > will I go from there? Apart from signing the code with a certificate that you > receive from Apple, what one needs to do to get his app bundle into the Mac > App Store? _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com