Hi,

I haven't investigated much game development in HTML5 with ClojureScript, 
but Chris granger did !
You can find here [1] some explanations about a game he developped for a 
node knockout,
in [2] you can find the code of the game and [3] is a library implementing 
the pattern he used to model his game.
I don't know if that may be what you're looking for but I think it can be 
interesting to take  look !

Cheers,

Jeremy.


[1] 
http://www.chris-granger.com/2012/12/11/anatomy-of-a-knockout/<http://www.chris-granger.com/2012/12/11/anatomy-of-a-knockout/>
[2] 
https://github.com/ibdknox/ChromaShift<https://github.com/ibdknox/ChromaShift>
[3] https://github.com/ibdknox/gambit <https://github.com/ibdknox/gambit>

On Friday, May 24, 2013 11:22:20 AM UTC+2, JvJ wrote:
>
> I'm thinking of making a game in Clojure for this competition: 
> http://lispinsummerprojects.org/.
>
> However, I'm not sure if the best way to go is HTML5 with ClojureScript or 
> a Java applet....
>
> More specifically, I'd like to do HTML5, but am unsure of the current 
> capabilities of ClojureScript.
>
> Any advice would be appreciated.
>

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