> First of all, MonoDevelop should be able to load the .sln

Ok, I'll have a look at that.  I currently know nothing of .NET or
mono, so it's all news to me :)

> As far as XNA...last I heard XNA did not have any support for emit,
> and as such is incapable of running any sort of jit code. Basically
> all .NET code has to be ahead-of-time compiled to run a XBOX via XNA.
> It's the same limitation that IronPython has
> (http://ironpython.codeplex.com/wikipage?title=FAQ).

Ok, so for XBox stuff, ScalaCLR or F# would probably be more
practical.  That's unfortunate, but I'm not way too surprised.  Thanks
for the info!

-- 
You received this message because you are subscribed to the Google
Groups "Clojure" group.
To post to this group, send email to clojure@googlegroups.com
Note that posts from new members are moderated - please be patient with your 
first post.
To unsubscribe from this group, send email to
clojure+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/clojure?hl=en

Reply via email to