> First of all, MonoDevelop should be able to load the .sln Ok, I'll have a look at that. I currently know nothing of .NET or mono, so it's all news to me :)
> As far as XNA...last I heard XNA did not have any support for emit, > and as such is incapable of running any sort of jit code. Basically > all .NET code has to be ahead-of-time compiled to run a XBOX via XNA. > It's the same limitation that IronPython has > (http://ironpython.codeplex.com/wikipage?title=FAQ). Ok, so for XBox stuff, ScalaCLR or F# would probably be more practical. That's unfortunate, but I'm not way too surprised. Thanks for the info! -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en