First of all, MonoDevelop should be able to load the .sln

As far as XNA...last I heard XNA did not have any support for emit,
and as such is incapable of running any sort of jit code. Basically
all .NET code has to be ahead-of-time compiled to run a XBOX via XNA.
It's the same limitation that IronPython has
(http://ironpython.codeplex.com/wikipage?title=FAQ).

Timothy

On Wed, Sep 22, 2010 at 3:06 PM, tsuraan <tsur...@gmail.com> wrote:
> I have two (apparently unrelated) questions about ClojureCLR.
>
> First, does Clojure 1.2 build under mono?  The clojure-clr tree only
> appears to have a .sln file; is there some sane way to convert that to
> a Makefile or a shell script that can be used under *nix?
>
> Secondly, has anybody tried deploying a clojure-based app under XNA
> (the XBox API)?  I've seen some basic howtos for F#-based XNA
> development; I'd be interested in hearing about anybody's experience
> doing this with Clojure.
>
> Thanks for any input.
>
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