Yes, 1620 addition and subtraction do stop if the addend is shorter than the 
augend and there's no further carry.

There was no pre-defined limit to the length of integer operands. If you had 
the memory to do it, you could add two 10,000-digit operands. Floating-point 
numbers were limited to 99 digit mantissas, however.

On 1620 Monitor I, the default FANDK option was 4-digit integers and 8-digit 
floating-point mantissas.

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