On Mon, Aug 28, 2017, Dominique Carlier via cctalk wrote:
> The design of many games on C64 are made according to the rasterlines of
> PAL/NTSC CRT, so I strongly do not advise using a flat screen 4/3 for a C64
> or an Amiga because the rendering is disastrous unless you add a rasterlines
> generator.

What do you mean by "a rasterlines generator"? I'm curious.

> 
> 
> On 28/08/2017 03:30, Kevin Parker via cctalk wrote:
> > HI guys - not really a C64 person (I've been given a couple over the years 
> > and kept them rather than see them go to landfill).
> > 
> > Trying to fix one up for a very good friend for a house warming present for 
> > his games room (he said something the other day that
> > gave me the hint).
> > 
> > I have a genuine Commodore monitor but don't want to give him that but I 
> > have bucket loads of VGA (LCD) monitors I've scored over
> > time as well so thought I'd use one of those.
> > 
> > I've googled het subject a lot but there seems to be lots of options and 
> > views on what works and what doesn't and even how well.
> > 
> > I'd be most grateful if anyone on the list has any advice, suggestions, 
> > recommendations etc about this.
> > 
> > Thank you
> > 
> > 
> > Kevin Parker

-- 
        Eric Christopherson

Reply via email to