On Mon, Aug 28, 2017, Dominique Carlier via cctalk wrote: > The design of many games on C64 are made according to the rasterlines of > PAL/NTSC CRT, so I strongly do not advise using a flat screen 4/3 for a C64 > or an Amiga because the rendering is disastrous unless you add a rasterlines > generator.
What do you mean by "a rasterlines generator"? I'm curious. > > > On 28/08/2017 03:30, Kevin Parker via cctalk wrote: > > HI guys - not really a C64 person (I've been given a couple over the years > > and kept them rather than see them go to landfill). > > > > Trying to fix one up for a very good friend for a house warming present for > > his games room (he said something the other day that > > gave me the hint). > > > > I have a genuine Commodore monitor but don't want to give him that but I > > have bucket loads of VGA (LCD) monitors I've scored over > > time as well so thought I'd use one of those. > > > > I've googled het subject a lot but there seems to be lots of options and > > views on what works and what doesn't and even how well. > > > > I'd be most grateful if anyone on the list has any advice, suggestions, > > recommendations etc about this. > > > > Thank you > > > > > > Kevin Parker -- Eric Christopherson