The design of many games on C64 are made according to the rasterlines of PAL/NTSC CRT, so I strongly do not advise using a flat screen 4/3 for a C64 or an Amiga because the rendering is disastrous unless you add a rasterlines generator.

On 28/08/2017 03:30, Kevin Parker via cctalk wrote:
HI guys - not really a C64 person (I've been given a couple over the years and 
kept them rather than see them go to landfill).

Trying to fix one up for a very good friend for a house warming present for his 
games room (he said something the other day that
gave me the hint).

I have a genuine Commodore monitor but don't want to give him that but I have 
bucket loads of VGA (LCD) monitors I've scored over
time as well so thought I'd use one of those.

I've googled het subject a lot but there seems to be lots of options and views 
on what works and what doesn't and even how well.

I'd be most grateful if anyone on the list has any advice, suggestions, 
recommendations etc about this.

Thank you


Kevin Parker






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